Total War: WARHAMMER III

Total War: WARHAMMER III

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Update: 26 Apr, 2024 @ 5:28pm

Fixed the issue of not using correct uniform for Oda's mount in the campaign
Fixed the issue of Oda's horse skill being invisible in certain conditions

Update: 26 Apr, 2024 @ 4:55pm

Fixed the issue of Hakka standing on mount

Update: 25 Apr, 2024 @ 9:09pm

Now female screaming voice won't be heard even if you camp raid with Hakka

Update: 25 Apr, 2024 @ 4:49pm

Kul: Now Akkorak's innate skill gives a 10% chance of getting Chaos knight when in an owned region
Akkorak now can use the warband upgrade to Change Marauder Horse master to Chaos Knight
Added two 2 techs for the Chaos Knight


Added 2 WIP characters in the DB and CB, they do nothing and you don't have access to the campaign, they are likely to come after the ToD

Update: 24 Apr, 2024 @ 7:02am

All is Dust: Properly fixed Oda's Manticore

Update: 24 Apr, 2024 @ 6:15am

Fixed the issue of Oda's manticore missing its wing in certain LOD

Update: 24 Apr, 2024 @ 4:22am

Fixed the issue of Fury of Vinnskor not working
Changed the skill description of Ulfric's high king and Aspirations of Commence

Update: 23 Apr, 2024 @ 10:06pm

Added magic attack and barrier for Einarr as he has Tzeentch mark
Added Tzeentch mark attribute to Bear riding Einarr

Added regional variant unit card to Beorg. No, not the actual model, just the unit cards. This is a preview.

Update: 23 Apr, 2024 @ 8:18am

HKrul: Fixed the issue of drum sounds not working

Update: 23 Apr, 2024 @ 7:38am

HKrul
1. Balance changes to Sarl Hunters, Ymirs, (now a T3 unit), certain character skills, Bjornling Huscarls, and defeat traits.
2. 2 New items added to the defeat legendary lord pool with bound summons.
3. Replaced Ogres with Ymir in ulfric starting army for balance reasons
4. Fixed the issue of Baersonling also getting Drenok ice bear in their unit unit composition