RimWorld

RimWorld

Paramedic Can Repair
Showing 1-9 of 9 entries
Update: 12 Jul @ 2:52am

Updated for 1.6

Update: 9 May, 2024 @ 5:05am

[Auto-generated text]: Update on 5/9/2024 3:05:31 PM.

Update: 30 Apr, 2024 @ 8:55am

Updated the mod, added 1.4 compatibility. Removed useless debug (if you had any "false/true" in dev log - sorry, that's the mod that caused it). Also made "AutoRepairing" job work only and only with mechs by changing "ShouldSkip" method in the mod code.

Update: 26 Apr, 2024 @ 4:12am

Fixed the mech repair job being given to overseers

Update: 25 Apr, 2024 @ 4:46pm

Made a small update. Now paramedics will appear in raids and events (But I'm not sure about DLC ones since I don't have them) and they will repair other enemy mechs sometimes, if they are idle and they don't attack player faction. If you dislike these changes, you can disable them in the mod config. HOWEVER please restart your game after making these changes, since the mod patches the game and it's not possible to "re-patch" the running game.
I also removed the job from the list (it's still in the code) since it's not supposed to be there in the first place.

Update: 22 Apr, 2024 @ 12:27pm

Made paramedic unable to repair themselves, also removed debug

Update: 22 Apr, 2024 @ 12:04pm

[Auto-generated text]: Update on 4/22/2024 10:04:03 PM.

Update: 22 Apr, 2024 @ 11:52am

[Auto-generated text]: Update on 4/22/2024 9:52:11 PM.

Update: 22 Apr, 2024 @ 11:48am

[Auto-generated text]: Update on 4/22/2024 9:48:08 PM.