Project Zomboid

Project Zomboid

Bruckell LeGran
Showing 1-5 of 5 entries
Update: 23 May @ 4:36pm

1.2 - Rebalance Patch

- With the introduction of ragdoll physics to PZ, all LeGrans have been updated so now you can launch zombies onto the hood and windshield.
- Updated all the headlights to reflect BeamNG's new high beams to the LeGran more accurately
- Fixed a bug with the B42 Rally config where the 'offroad efficiency' parameter actually matters now, so you don't go flying on grass faster than on pavement, that's not how rally cars work.
- Also updated the sport configs of the LeGran to be slightly more sporty. Mostly the facelift V6 sports LeGran where I apparently forgot to properly give it good stats. Just forget you read this pointer and pretend like it was always like this.
- Have fun!

Update: 18 Dec, 2024 @ 9:49am

1.1.42 - Build 42 Patch!!!

- Doubled the mod size since its now juggling B41 and B42 files in the directory
- Moved the SVU stuff to a different mod
- Minor tweaks, I think.

Update: 30 Apr, 2024 @ 3:12pm

V.1.1.1 - The One Bug Patch
- Fixed a texture pathing error where the second-gen SE V6 LeGran sedan's lights would show up as a black void, but it has now been fixed by deleting two characters. Quality stuff.
- That's literally it. Maybe.

Update: 28 Apr, 2024 @ 9:03pm

V.1.1. - Minor Patch
- Slightly tweaked the spawn generation of the more common LeGran models to be more common because why not?
- Added a customizable .pdn file into the LeGran's texture folder so that you can create your own skins and configs. Make sure that you have paint.net to do this!!!
- (Side note: The mod ID if you're combing through your 100+ mod folder is 3232235247. I'd put this number in the main description, but I quite literally hit the character limit with the text body, so here it is.)
- Have fun!

Update: 25 Apr, 2024 @ 5:15pm

V.1.0 - Initial Upload