Call of Duty: Black Ops III

Call of Duty: Black Ops III

No Mercy [Left 4 Dead - Campaign]
Showing 1-8 of 8 entries
Update: 22 May @ 7:33am

Changed starting weapon to M1911 pistol (can no longer purchase from spawn)
Fixed outside shutter not being able to be opened after 2 minutes
Fixed Francis viewarms with temporary arms
Fixed zombie spawns in warehouse not being risers
Fixed a missing clip around electric cherry at construction
Fixed various camp/cheat spots at rooftop

Update: 15 May @ 9:05am

Fixed a bug with bile flask
(bile exploding above ground wouldn't attract zombies no matter if directly hit or not)

Update: 14 May @ 7:50pm

Patch notes:

🛠️ General Fixes & Improvements:
Various known bugs fixed.
Improved AI pathing and navigation.
Lighting improved across most areas.
Multiple death barriers fixed.
Car alarm audio bug in co-op fixed.
Ladders near the roof re-positioned to prevent players from getting stuck.
VOX system updated – original character lines replaced with custom ones.
Teleport buttons added in some areas to allow players to escape if stuck.

🎮 Gameplay Changes:
Power switch and Juggernog moved to an earlier area for better survivability.
Random hordes/event zombie caps added: 24 for solo, 36 for duo, 50+ for 3-4 players
Scripted events that require all players can now trigger even if some are dead.
Dead players at the rooftop finale now re-spawn after 60 seconds with a free AK-74u.
Pap camo now applies to all weapons.
Boosted starting pistol (1911) damage.
Environmental fire now damages players when too close.
Removed Telefrag damage – players no longer die if occupying the same spot.
Tank zombies can now destroy certain environmental elements (e.g., structural pillars).
Tank spawns removed from car alarm triggers.

🔫 Weapons & Combat:
L4D weapon ammo counts adjusted.
L4D classic weapons now have buy-able wall locations across the map.
Wall-buys added to more areas.
Some door purchases are now free (cost 0).
Door prices adjusted throughout the map.
Weapons and interactable map elements now become outlined when nearby for better visibility.
Secret PAP key now has additional possible spawn locations.
Trap usage now plays a voiceline.

🧟 Zombies & AI:
Map includes idle zombies similar to left 4 dead
Zombies from hordes/events now have green eyes for clearer identification.
L4D zombie sound effects added.
Two infinite Tanks spawn at the rooftop after the rescue chopper arrives.

🌆 Visual & Environmental Enhancements:
Hintstring system completely overhauled.
Decals and detail significantly increased across the map.
Left 4 Dead buildings, vista, and fog added to rooftop area.
Skybox updated to match L4D’s No Mercy map.
Elevator lighting added.
Elevator timer increased to match original L4D game.
News chopper now flies through the street section like in the L4D game.

Update: 14 May @ 7:41pm

Update: 1 May, 2024 @ 11:57am

Update: 1 May, 2024 @ 11:43am

Update: 30 Apr, 2024 @ 10:17pm

Update: 30 Apr, 2024 @ 5:59pm