RimWorld

RimWorld

Reel's Expanded Storage
Showing 21-25 of 25 entries
< 1  2  >
Update: 30 Jun, 2024 @ 11:38am

[Auto-generated text]: Update on 7/1/2024 4:38:01 AM.

Update: 30 Jun, 2024 @ 9:49am

V. 1.03 1/7/24

-Mod structure rebuilt thanks to SirHumphreyAppleby, including the removal of destructive patches that were previously in the mod.
(After loading, please make sure to drop all of your stored items from the linkable/patched mods ingame to avoid any conflict.)

-Mod can now be loaded without VE Props, but you'll lose like 22 structures. So is it even worth it?

-Tool cabinets fixed, and can now be stuffable with Wood & Stone materials.

-Added VBE Musts to Food Shelves & Barrels.

-Added Torpedos to VFE Security Ammo Crates.

-Weapon rack north display fixed. I accidentally typed "05" instead of "0.5". My bad.

-Building name capitalization fixed

-PlantMatter default storage removed from Drug Cabinets, so they don't accidentally rot anymore.

-Added potential hauling fix for VE Brewing & other mods. Lemme know if this fixes anything.

Update: 6 May, 2024 @ 12:12am

V. 1.02 5/5/24

-Food Shelf (Industrial) added, you can store meals, raw meat and veggies.
-Visual display fixes
-Spacer lockers buffed
-Dresser/Cabinet patch redone
-Plus more!

Update: 2 May, 2024 @ 5:58pm

V. 1.01

-Added Medieval Overhaul wood support to Wood Piles.
-Added VPE Cave moss support to Hay bales/Animal feeders

Update: 2 May, 2024 @ 7:38am

V. 1.0





made you look