MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Arena Control
Showing 1-7 of 7 entries
Update: 22 Jun @ 12:54pm

Version 1.5: Created a work around for special Solaris arena maps where not all mechs spawn, which causes an unwinnable match. New options to allow the special Solaris arena maps to spawn anytime and anywhere. Custom arena weighting will override fame requirements for certain match types (1v1, 2v2, Team Combat, and Exhibition). The default for custom arena weighting has been changed to False due to fame requirement override change.

Update: 20 Sep, 2024 @ 8:40pm

Version 1.4: Option to reduce enemy mechs from staying idle when not engaged in combat. Option to prevent dropping into a match when over-tonnage, deploying too many mechs, or using too high of class type. Option to remove a specific announcer from being used.

Update: 30 Jun, 2024 @ 3:02pm

Version 1.3: Compatibility with Coyote's Mission Mod. Option to disable adjudication response for over tonnage, too many mechs, and/or higher class mechs.

Update: 30 May, 2024 @ 9:00pm

Version 1.2: Arena matches can be configured to use a specific announcer, or none at all. Option to disable melee damage optional objectives.

Update: 10 May, 2024 @ 12:37pm

Version 1.1: Expand and enhance mech pool spawns.

Update: 3 May, 2024 @ 3:13pm

Version 1.0: Initial release.

Update: 3 May, 2024 @ 2:30pm