Halo: The Master Chief Collection

Halo: The Master Chief Collection

Trooper Firefight - 2024
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Update: 20 Aug, 2024 @ 12:05pm

-Adjusted suppression mechanics.
-Grunt Ultra, Grunt Specops, and Elite Ultra have unique firing patterns
-Mounted MG is now 1st person view with new crosshair
-Experimental changes to Specops grunt: moves very fast, throws grenades a lot in CQB (AI might be a little broken and needs to be adjusted next update)
-Added more cover and MGs to Park, Overlook.

Update: 18 Aug, 2024 @ 11:40pm

Main update:
-New suppression mechanics. Blurry vision and crosshair fading out the more you get suppressed.
-New Marine models. Player appearance is randomized on each spawn

Minor updates:
-Fixed player using jog animation instead of walk when moving forward while aiming.
-Improved player movement to be more smooth
-Fixed some problems with the 3rd Person camera being slow when crouching/standing
-Fixed DMR accuracy being bad
-Player health modified - would be smart to test your damage resistance setting to see if it's still balanced.
-Messed around with Covenant weapon sounds and explosion sounds and their attenuation distances. Less eardrum damage for you.
-Lots of little misc changes


Update: 11 Aug, 2024 @ 4:50pm

Overhaul of all UNSC weapons:
-Aiming down sights will make the player walk. You can fire with more accuracy than running.
-Bullet ballistics/drop added to all human weapons. Noticable on maps like Valley.
-New crosshair for DMR and Sniper
-Mouse is slower when aiming with weapons with higher zoom to allow more precision.
-Crosshair on grenade launchers has been lowered on the screen to account for trajectory - you will have to factor that in firing at targets very close

AI:
Enemy accuracy balanced on some weapons. No more laser accuracy with the fuel rod.
Wraith mortar more inaccurate
Insurgents balanced - lower health
Trooper/Marine AI have lower health

New weapon:
-SRS-99 suppressed (sniper rifle with silencer)

Update: 10 Aug, 2024 @ 9:42am

New weapon: M247 GPMG

Increased player turning speed
Increased player evade speed
Lowered player grenade throw velocity

Modified Elite AI: more cautious, crouch more
Marine AI improved: more cautious, crouch more often and move while crouched
Grunt AI: grunts can panic more

New weapon sounds for mounted MG
New, unique weapon sounds for distance/far away weapon fire sounds for every weapon

New crosshair for some weapons




Update: 18 Jul, 2024 @ 2:59pm

New weapon: MA2B (Short barrelled carbine, 28 round magazine, good for CQB). Pistol PDW variant is now on all maps.

New elite variant based off the Elite Major from Halo CE.

Silenced MA37 now has decent accuracy.

Update: 17 Jul, 2024 @ 4:05pm

New weapon: pistol in PDW variant (full auto, extended mag with 22 rounds, and stock) Currently only on Village and Nightclub maps

Added more cover to Nightclub and Village

Reduced the amount of ODSTs that follow and respawn on nightclub to 3. There's still some extra starting ODSTs that don't respawn.

Update: 16 Jul, 2024 @ 9:11am

New map where you fight against insurrectionists "Village"

Some weapon tweaks (only takes effect on the new map until I compile all the maps again next update)

Removed campaign maps (Will probably add as a separate mod in future)

Update: 10 Jul, 2024 @ 6:24pm

Completely overhauled weapon accuracy system: Movement, turning/looking, and stance now significantly affect accuracy. Crouching and holding still while zooming is the most accurate.


New weapon: Semi-auto grenade launcher based off the Halo Wars XM510 grenade launcher

Dressed up maps with more cover/props

Rebalanced Elite health and accuracy

Increased damage on some weapons
Added damage distance scaling on most weapons - closer you are the more damage you do.

Player health will now recharge to 100% after default 20 second delay.

Update: 9 Jul, 2024 @ 2:13pm

New weapon: Full auto DMR with drum mag and bipod

Updated almost all maps with more cover

Added more ambient sound and effects to most maps

Enemies balanced slightly

Skirmishers can now use more weapons (concussion rifle, plasma repeater, plasma rifle)

Update: 8 Jul, 2024 @ 9:25am

New custom map: Tempest

Minor balancing to various weapons like the Reach assault rifle, grenade launcher, rocket launcher.

Vehicle changes: Warthog and mongoose have more speed. Warthog can take more damage. Various Covenant vehicles made stronger.

These changes are only present in the new map at the moment - will need to recompile all the other maps later.