Starbound

Starbound

nuggubs' Vanilla Texture Tweak Pack
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Update: 12 Jul @ 7:17am

Beta Iteration 0.13
[New]
= Resprited Swamp Bed, Chest, Chair, Table & Cot (+ icons)
= Bunker Vent resprite (+ icon)
= Wreck Fan resprite (+ icon)

[Changes]
= Re-resprited Wreck Console, Computer & Terminal

Update: 24 Jun @ 5:53am

Beta Iteration 0.12

[New]
= Minor changes to Small Primitive Chest (chestfloran1)
= Updated Large, Small & Wide Console icons (bunkerconsole2, bunkerconsole3, bunkerconsole4)

[Changes]
= Updated Shipping Container sprite
= Updated Beakseed, Pussplum and Toxic Tart sprites
= Fixed small errors on Ursa Miner sprite (rock shadows on most frames, major's hat and nose on one frame)
= Rainbow Furniture (especially Rainbow Chest and Unicorn Statue)

[Removed]
- Avian tier 6 seperator arm fix as it caused graphical errors with Silverfeelin's custom armor generator

Update: 8 May @ 8:47pm

0.11

[New]
= Scab (Floran) critter changed to match floran skeleton colors
= Updated Guardian's Nest (birdbed), Temple Table (birdtable), Avian Throne (birdthrone) & Winged Urn (wingedurn)
= Updated Command Console (bunkerconsole1), Anomalous Display (bunkerdisplay4) & Microwave (microwave)

Update: 2 Jan @ 6:31pm

0.10
[New or idk]
= Polished Alien Tree top sprites (notable funkiness with Futara's Fullbright shader installed)
= Some fix to Perfect Pants

[Changes I think]
= Desert Salsa
= Prison Locker icon changes
= Hylotl Store Shelf (the glass I think)
= Outdoor Chair icon

Update: 23 Sep, 2024 @ 6:23am

0.9.1
+ Added fullbright Glitch Head mod & Baron edits, moved from nMM-VT
+ Edit to SpaceHobo font (hobo.ttf), to lower position of the "~" character. It was simply too high

Update: 17 Sep, 2024 @ 4:37am

0.9
A LOT of changes.

Changes:
  • Outline reshading of a LOT of blocks. Too many to list
  • Slight color change to snow blocks
  • Slime blocks are now color consistent with the rest of the game's slime (like how Slime Block Fix does it)

  • Peacekeeper Cap's icon is now visually different to Captain's Cap
  • Pet House is now more visually similar to the (unused) kennel object
  • Bone Table reshade (object and icon)
  • Avian Banner icon color consistency
  • Portcullis, Horizontal Portcullis and Large Portcullis now have better icons
  • Changed Smooth Metal's icon to be more visually distinct
  • Anvil and Forge's icon borders have been made completely black
  • Changes to Ancient Strip Light, will now render in front of blocks, no longer standing out as much
  • Tech Lab console edit
  • Readjustment to George statue

Update: 28 Jul, 2024 @ 7:21am

0.8

Changes:
  • Fixed Apex Cool Shelf, also changes to it as well as Red, Blue & Green Flasks
  • Outpost Shipping Container
  • Visual overhaul to Ursa Miner, Terramart, Frogg Furnishing, Treasured Trophies and Penguin Bay
  • Shading changes to Metal Cargo Crate & Short Metal Cargo Crate
  • Small fixes to Perfect Set (sleeves and pants, and head icon)
  • Outpost Generator
  • Vending Machine
  • Modern Table
It may seem to be a small update, but this was actually quite the task. The Outpost shops, especially.

Update: 29 Jun, 2024 @ 12:16am

0.7

Changes:
  • Fixed Cool Computer. I used the wrong dimensions in the image
  • USCM Bunker Panel consistency edits and icon resprites
  • Basic Oven object and icon resprite
  • Flag fixes fixed in Starbound Patch Project that I missed
  • Made Fossil Station's icon outline pure black (it wasn't before)
  • Bomb resprite that looks like bomb resprite, but has eyes
  • Consistency for some crafting tab icons (Condiments, Ore Bars & Throwables (Bomb))
  • Pixel touch ups to Apex Flower Beds (flowerbed1 & flowerbed2)
  • Resprited icons for Apex Flower Beds (flowerbed1 & flowerbed2)
  • Coralcreep Curry & Zmash resprite
  • minor Ape Grapes edit
  • Shortened Heavy Pipe icon
  • "Steel" palette consistency and sprite changes to Architect's Table, Agricultural Station, Medical Station & Rail Crafting Station
  • Durasteel object, block, item & weapon palette consistency changes.
  • Armor changes
  • Absorbed and combined changes made by armor changing mods: Fixed Helmets, Smaller Helmets, Armor Lights Full Bright
  • Added transparency to Human Trailblazer, Seeker & Wanderer Helmets, Space Helmet, Handy Space Helmet, & Hazmat Mask
  • Different red paint color for Girder (Human/Letheia red)
  • Fixed Caretaker set, inspired by Caretaker Changes. Also upgraded icons.
  • Implemented UI changes from unreleased "Vanilla-Style Menu Gradient Remover"
  • Palette changes to Security Door
  • Switched some painted versions of Rainbow Wood Planks to better match paint colors

Update: 19 May, 2024 @ 8:50am

0.6

Changes:
  • Complete block icon go-over! Icon outlines now follow block shape in-world
  • Various fixes to some armors that I had lying around
  • Changed a little bit of shading on jams' jar lids
  • Moleman Poster resprite
  • Shipping Container palette reduction (5 shades to 4)
  • Data Station, TV Station & their icons
  • Rainbow Wood Planks touch-up, now also sorta-properly paintable
  • Deck Lounge Chair (Oasis biome) redesign
  • Stylish TV resprite
  • Stylish Table & Broken Stylish Table resprite
  • Cardboard Boxes reshade & icon touch-up
  • Basic TV icon resprite
  • Resprite of all Apex Classic furniture that uses a wood palette

Update: 8 May, 2024 @ 5:42am

0.5
First Steam release