RimWorld

RimWorld

Flavor Text
Showing 11-20 of 26 entries
< 1  2  3 >
Update: 15 Jan @ 4:27pm

[Auto-generated text]: Update on 1/15/2025 4:27:13 PM.

v0.1.2
- Left some debugging messages in, whoops

Update: 13 Jan @ 6:38pm

[Auto-generated text]: Update on 1/13/2025 6:38:04 PM.

v0.1.1
- Flavor names are no longer saved, instead they are recalculated on loading of savefile
- Flavor names are recalculated when merging or splitting meals based on the new ingredient list

Update: 7 Jan @ 2:22am

[Auto-generated text]: Update on 1/7/2025 2:21:42 AM.

v0.1.0
- Added support for modded meals
- Added custom modded flavor names
- Total flavor name count is now 278
- Improved grammar of flavor names
- Names now change when meal stacks are merged and split
- Bugfixes

Update: 11 Nov, 2024 @ 4:16am

[Auto-generated text]: Update on 11/11/2024 4:16:43 AM.

Flavor names can now incorporate any ingredient, such as Vanilla Cooking Expanded condiments.
If the mod fails to find a flavor name for a meal the first time, it no longer continues trying.
Fixed more bugs involving null references.

Update: 10 Nov, 2024 @ 8:41pm

[Auto-generated text]: Update on 11/10/2024 8:40:53 PM.

if no new name was found, the old name will be retained instead of throwing errors and spamming the error log
Fixed NullReferenceError which appeared sometimes on initialization when certain other mods were also loaded
Compatibility Update: each meal now stores the raw data about its flavor

Update: 13 Oct, 2024 @ 7:39am

[Auto-generated text]: Update on 10/13/2024 7:37:29 AM.

Removed unnecessary source code files

Update: 11 Oct, 2024 @ 12:15am

[Auto-generated text]: Update on 10/11/2024 12:13:51 AM.

- all flavor recipes are now in XML and subclassed from RecipeDef
- flavor labels can now handle any # of ingredients
- many more flavor recipes added
- flavor recipes now utilize food categories in addition to specific ingredients
- mod now finds the most specific matching flavor recipe
- meals with the same ingredients consistently produce the same flavor label

- experimental: all random aspects are actually tied to the world seed

Update: 11 Jun, 2024 @ 11:51pm

[Auto-generated text]: Update on 6/11/2024 11:50:33 PM.

streamlined and reworked code

Update: 27 May, 2024 @ 9:36pm

[Auto-generated text]: Update on 5/27/2024 9:36:27 PM.

streamlined code
added additional unique flavor names
added code to help future integration with other mods

Update: 26 May, 2024 @ 5:20pm

[Auto-generated text]: Update on 5/26/2024 5:20:02 PM.

bugfixes
added additional unique flavor names