Rivals of Aether

Rivals of Aether

Marble Zone
Showing 1-5 of 5 entries
Update: 16 Feb @ 3:37pm

v1.3, the Long-Overdue "Hot" Fix
This update is a patch for two bugs.

First, thanks to Lil' chew chew for telling me about this: lava had no effect on Blue Team in team matches. As it turns out, this was not the case if Team Attack was enabled, which helped me figure out the issue: for some reason, stages - and the hitboxes they create - are considered to be on Blue Team.
I imagine Talks will be implementing a similar fix to some of his stages, as Marble's lava code is mostly borrowed from his.

And second: Drought (lava-less) Aether had the wrong sprite offset. Oops.

Update: 16 Feb @ 3:35pm

"v3.1" because Rivals is stupid, it flipped the major and minor versions.

Update: 7 Aug, 2024 @ 1:38pm

v1.2, the Blast Zone Update

I've got a bit of feedback regarding the blast zones of Basic when played in Drought Mode (no lava).
This update just lowers the blast zone in Basic.

...Okay, because of how the stage works and what I had to change to make this work, it's possible that the lava's hitbox might also be slightly higher or lower. Whatever difference there is seems indistinguishable in standard play, regardless.

Update: 15 May, 2024 @ 4:51pm

v1.1
Hotfix for a bug where Batbrain's flapping sound effect would not play if lava was disabled on Aether.

Update: 15 May, 2024 @ 4:01pm

v1.0
Release candidate.