Left 4 Dead 2

Left 4 Dead 2

Grabber Charger
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Update: 16 Feb @ 9:59am

lil fix

Update: 16 Feb @ 9:58am

lil fix

Update: 16 Feb @ 9:40am

Tweaks and fixes for Versus.

Update: 28 Dec, 2024 @ 5:14pm

Added RNG for the punches, you can now see both normal punches and grabbing punches visually.

The grab attack has it's own online compatible animation.

Update: 30 Sep, 2024 @ 5:59pm

Nerfed grabbing radius from 48 to 32, it is actually better if the Charger can dish some DPS without the grabbing.

Refactored some bits of the code.

Update: 14 Sep, 2024 @ 10:24am

Buffed grabbing radius from 32 to 48.

Update: 10 Sep, 2024 @ 9:29am

The Charger can grab survivors at any HP, it will apply god frames for a small period at the grabbed player and stun nearby survivors.

He cannot down a player with the grabbing anymore as it could cause animation issues, reducing his dps but at least adding some degree of forgiveness.

Update: 8 Sep, 2024 @ 9:39am

Fixed on Realism Mode, idk why but it would break in there BUT function normally on Coop and Versus.

Update: 8 Sep, 2024 @ 7:42am

Minor refactoring.

Update: 6 Sep, 2024 @ 1:56pm

Added icon.

Removed the Charger's ability to grab then sprint, now the Charger will always proceed to pound the survivors rather than running away; he staggers all Survivors in proximity, dealing 2 damage like his wall impact damage.

Grabbing a Survivor or not, the Charger's impact damage will always apply.