Garry's Mod

Garry's Mod

Gmod Arcade - control with one input!
Showing 1-6 of 6 entries
Update: 14 Apr @ 7:22am

(hopefully) fixed CreateConVar errors and added IsValid() checks for the player's active weapon.

Update: 27 May, 2024 @ 6:07pm

-Fixed an issue with the Gravity Gun not distinguishing between punts and attracts, meaning it would instantly launch any prop that was picked up
-Re-enabled WASD movement - mind this movement is relative to your aiming angle and not your view angle - suggested by stone cold steve austin
-Made the gmarcade_fade command off by default (it and the other commands are now under FCVAR_ARCHIVE, meaning they stay consistent between map loads)

Update: 26 May, 2024 @ 7:00am

Added convar gmarcade_fade that adds a fade to black while on the move.

Update: 21 May, 2024 @ 2:39pm

Added reload compatibility. Fixed automatic flashlight not turning off when gmarcade_enabled is set to 0. Adjusted crouch sensitivity to be higher.

Update: 21 May, 2024 @ 9:32am

Hopefully fixed issues with stairs in d1_canals_01. Also added prop_dynamic to the Move Mode list, so your player shouldn't want to shoot trains anymore.

Update: 19 May, 2024 @ 11:33am