Total War: WARHAMMER III

Total War: WARHAMMER III

True Unit Size x2 (RADIOUS) 6.2.X
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Update: 28 Jun, 2024 @ 3:22pm

Updated for 5.1.0
- 50% buff to the mass of all cavalry, monsters and chariots.

Update: 20 Jun, 2024 @ 11:15pm

FIX - Dark Lands Watchers (Infernal Crossbows) 320 units to 160.

Update: 18 Jun, 2024 @ 7:15am

Change in the application of the rules, hoping that the mod will become more open in compatibility with other mods.

Update: 11 Jun, 2024 @ 4:01pm

FIX -Tomb Kings Mounted Chosen Asaph Archers causing crash.

Update: 10 Jun, 2024 @ 6:12am

Fix - Fixed Chaos Dwarf War Machines Hit points

Update: 5 Jun, 2024 @ 6:42pm

FIX - Units from Tomb Kings, Nehekhara Horsemen (Spears) and Mahrak Longspears causing crash.

Update: 28 May, 2024 @ 4:03pm

FIX - Aspiring Champions had 32 units, which should have been 80.

Update: 28 May, 2024 @ 12:47pm

FIX - Peasant mobs with only 160 men, when it should be 320.

Update: 28 May, 2024 @ 3:16am

FIX - Nurgle chariots from Nrugle's special recruitment, with 12 chariots and only 8 men instead of 12 chariots with 24 men.

Update: 25 May, 2024 @ 6:03am

Some tables and rules have been removed - nothing has changed.