Total War: WARHAMMER III

Total War: WARHAMMER III

True Unit Size x2 (RADIOUS) 6.2.X
136 Comments
Void  [author] 18 Jul @ 1:59am 
@Rams
It is no longer necessary to do this, the mod should be working normally.
Rams 17 Jul @ 5:15pm 
Do I put it up in the mod list? It's currently not working,
Fulminata 1 Jul @ 9:13pm 
hmm .... indeed, even in the vanilla it is 4 pieces which still each have a damage of a regular hellcannon which has just 1 piece. I remember there were 2 pieces before in vanilla for a regular peices. I guess when they changed to 1, they forgot to fix the RoR version. x4 stregth of the regular version is too much.
It just obliterates everything and feels like a complete OP compared to other art pieces with 8 engines. Given the unit formations are more densely packed now on average, the art is more deadly than x2 times more. Artillery definitely needs more balancing in the x2 mods
Fulminata 30 Jun @ 7:45pm 
ror hellcannon having 8 engines seems like a bug. Should is be 4?
Void  [author] 30 Jun @ 6:48am 
@Bloody
It's already updated, are you having any problems?
Bloody 29 Jun @ 11:17pm 
+1 hoping for an update for Radious!
degroots 29 Jun @ 12:44pm 
Radious updated
Void  [author] 26 Jun @ 7:25am 
@Coky
Currently it is a Radious problem. In the meantime, you can use the temporary FIX on the Radious page itself, and put this mod (True Unit Size) to load below part 4 of Radious. Until Radious itself, update and fix the problem.
Coky 22 Jun @ 2:57pm 
when i get this mode enabled it just crashes to the desktop
Void  [author] 22 Jun @ 4:28am 
@zamachee
Yes, it is compatible. Try verifying the integrity of the game on Steam.
zamachee 21 Jun @ 3:25pm 
Is this mod compatible with Immortal Empires? It constantly crashes whenever I end my turn, but doesn't do so in the Realm of Chaos campaign.
Void  [author] 20 Jun @ 2:01pm 
Updated and ready for 6.2
Crisingar 20 Jun @ 12:25pm 
@Void ty my man, doesn't feel the same without the double unit mod lol
Void  [author] 20 Jun @ 10:56am 
Update in progress....
No WaY 20 Jun @ 8:08am 
Update this mod please, it's crashing the game
Azurio 20 Jun @ 3:01am 
Hello dear Void could you finde it in your heart to update this awesome mod please
Bloody 19 Jun @ 5:18pm 
hi Void, this mod is causing CTD after the 6.2 patch. Love your work as it makes the battle way more cooler and cinematic. Hopefully you get to update this asap. Thank you for your work.
Eolite 19 Jun @ 3:53pm 
Ahoi, I have conducted tests with various mods, and based on the results, it appears that the crash is specifically caused by this mod from Radious.
Just wanted to inform, Thanks for being awesome :)
orewasamuraida 19 Jun @ 12:27pm 
upgrade for new update please ? game crushes at launch
thanks
umjati 19 Jun @ 5:40am 
please update
Code name GNetNe 13 Jun @ 7:09am 
I like playing this with TW Millennium: Modern Warfare, The overwhelming firepower against and an endless tides of enemies is so satisfying to play regardless of the outcome.
DakotaDad214 16 May @ 9:21pm 
Awesome mod, thank you for all your hard work!
Azurio 30 Mar @ 5:28am 
thanks you :steamhappy:
Void  [author] 30 Mar @ 5:20am 
Updated and ready for version 6.1.X
Void  [author] 29 Mar @ 5:13pm 
@Azurio
Yes, when Radious updates.
Azurio 29 Mar @ 10:48am 
Hello i just wanna know if this mod will be updated for current version? :)
Baresad 23 Mar @ 8:03pm 
your mod crashes my game at random times. it can either be at the campaign map or mid battle. None of the other submods does this. Both the 2x and the 3x does this. could it be the versions or its just a script error? @Rodrigo Moreira
Backwoods1456 22 Mar @ 8:08am 
its not working with Radious for multiplayer only single atm
EliteGamer11388 16 Mar @ 5:27pm 
Love these mods. I was trying to use the x3, but even my pretty good pc can't handle it without lag. I just wish CA could somehow make it so that if you have a x2, x3, etc... mod, it somehow covers all units and entities, including modded ones. So many unit and lord/hero mods out there that are useless if you have a unit size mod, since if no submod is made, (and the vast majority of them don't have one), then they're stuck at normal unit size or hp. That's why I can't use the Trajann Khorne mod. Not only does it add an absurd amount of units that suck to scroll through, but they aren't worth getting at normal unit size when every other unit is x2 or x3 or w/e.
Void  [author] 10 Mar @ 12:18pm 
@[83rd]1in1class
Is it not working in the current version of Radious?
[83rd]1in1class 9 Mar @ 10:17am 
@Rodrigo Moreira: Could we get an update to this with the current Radious? It's a top mod for sure! Keeps the battles lasting and get to enjoy the battlefield.
Crum 24 Jan @ 2:39pm 
this doesn't add 2x for some units mainly some regiments of renown.
Los Najjaci 16 Jan @ 6:52am 
There is a bug in the current version, Playing with Radious, everything is double, but the DoomSeekers, there is still only 64 of them. Playing Malakai campaign
Backwoods1456 31 Dec, 2024 @ 8:36am 
looks like radious updated on the 30th, since then we get an incompatable game versions message when we try to play with this and radious turned on together idk if its a me issue but this is the first time ive ever run into issues
Void  [author] 29 Dec, 2024 @ 1:59am 
@tullbo
Unfortunately not because I already have several versions to maintain when the game updates.
tullbo 28 Dec, 2024 @ 3:25am 
Do you have a plan for 1.5x radious? anyway thanks a lot !! :)
CmdrKL 26 Dec, 2024 @ 5:04am 
<3
Aldehydra 25 Dec, 2024 @ 11:50am 
The larger units are great, but I find that the mod makes even level 1 characters pretty much unkillable except by other characters.
degroots 21 Dec, 2024 @ 5:36pm 
may the gods favour you
Void  [author] 21 Dec, 2024 @ 5:01pm 
Updated and ready for version 6.0.X
degroots 21 Dec, 2024 @ 4:20pm 
The king !
desann 21 Dec, 2024 @ 2:48pm 
TY, King
Void  [author] 21 Dec, 2024 @ 2:33pm 
It should be ready by tomorrow.
degroots 21 Dec, 2024 @ 1:36pm 
before Christmas soon ? totally get it if it won't be super busy time of the year!
Void  [author] 21 Dec, 2024 @ 12:28pm 
It will be updated soon.
ZuluRed 21 Dec, 2024 @ 12:10pm 
can we get an update for this mod please
Void  [author] 3 Dec, 2024 @ 3:11am 
@L'etranger
It's working. Make sure you use this version together with the Radious mod.
L'etranger 2 Dec, 2024 @ 11:05pm 
it's not working bro, sad,

where shall it be placed?
Bantichai 15 Nov, 2024 @ 10:33pm 
Would you consider doing x2 for legendary characters (radious) submod? As in radious has a submod for legendary characters and that mod also adds a few units.