Garry's Mod

Garry's Mod

[VJ] CMB Overwatch Synth Legion SNPC
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Update: 28 May, 2024 @ 3:44am

- Finally added weapon switching mechanic, ported over from my Black Mesa Expanded addon with a few tweaks, mostly with a neat function that tracks which weapon the SNPC is using.
- Added new combine pistol sidearm.
- Updated animation translation for the SNPCs, and fixed idle angry animation when holding weapons with a 'pistol' or 'revolver' hold type.
- Also should mention a feature where the SNPCs will try to avoid the player's crosshairs, basically forcing them to move to another location.
- Increased delay between SNPC dodging.
- Slightly optimized switch between normal breathing, and low HP/near-death breathing.
- Decreased max force the SNPCs will fire their flare.

Update: 27 May, 2024 @ 5:07am

- Fixed Missing Combine Guard Footsteps.
- Synth Gibbing even if enabled will have a 1 - 3 chance of occurring, allowing for the explosive specific death animations to be more common.
- Combine Guards Range attack range is exactly equal to their sight range, being 8000 units.
- Combine Synths now scream in agony when on fire, now having fire specific pain sounds. [Taken from prosto_dan1a's 'Realistic Combine Death Sounds' addon], so now you can hear them scream in agony!!!
- Added proper melee attack contact, miss and extra sounds to the SNPCs, with the Combine Guard having a girthy shove sound.

Update: 25 May, 2024 @ 4:08am

- Added spawn icon for Combine Guard.
- Fixed bug for Elite and Shocktrooper Synths having incorrect attachments for some functions, as well as fixing console error when the two try to throw a grenade.
- Added grenade entity the exact same to the base VJ grenade except for it uses the HL2 Grenade model and has a red trail following it.

Update: 23 May, 2024 @ 5:13am

- Added a early version Combine Human Guard form RTB:R

Update: 22 May, 2024 @ 9:00am

[ Another Quick Patch ]

- Visceral Synths now will have their face lights actually adapt to their set body colour, so if they're green, their lights will be green, and if they're blue, their lights will be blue. (Excludes light that has a chance to be attached to their weapon)
- Updated Self Healing code, specifically the part that manages the prop to be more flexible.
- Fixed Shock trooper.
- Fixed Elite Synths in general.

Update: 22 May, 2024 @ 7:31am

- Fixed weapon bug for the Bruiser.
- Bruiser now uses correct slow movement.
- Fixed Bruisers and Vindicators not having heavy footsteps.
- Fixed Elite Vindicator not using Elite skin.
- Visceral now are assigned random colours.
- Visceral Synths now have a spawn icon.
- Updated auto download server code, adding three addons to it.

Update: 22 May, 2024 @ 6:03am