Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

TSE From TFE Project Levels Variations
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Update: 12 Jun, 2024 @ 11:55am

A mini update for this project has been released and probably the last one:

- some bugs have been fixed.

- 1 secret changed in Persia and 2 more new ones added.

- Changed the music on the bastion of death and the great Cathedral.

- Added a netrixa to one unique enemy.

That's all good luck!

Update: 26 May, 2024 @ 2:23pm

Unscheduled fixes:

- Fixed enemies and items on the levels of the suburbs of the metropolis and the Valley of the Gods that were in buildings or behind textures.

- An additional object was removed, which made it possible to quickly cross to the other side of the shore at the end at the Valley of the gods level.

I apologize for the inconvenience, have a nice game.

Update: 26 May, 2024 @ 8:37am

Some alien cubes on Karnak were removed.

Update: 25 May, 2024 @ 3:42am

A micropatch has been released that fixes the following:

- The melee radius of some custom enemies has been fixed.

- Fixed sprite grass on suburbs.

- And some other fixes.

That's all have a nice game!


Update: 24 May, 2024 @ 10:41am

a patch or update has been released, consider it as you want:

- multiple bug fixes related to enemy behavior.

- navigation has been updated on the levels, it will allow the enemies not to get stuck in some kind of ass.

- сustom enemies have been improved.

- added some music from 2 tracks.

- added a boss fight to the Mad Yards.

- some design solutions on dunes and suburbs.

That's it.

Update: 23 May, 2024 @ 2:24am

Update: 22 May, 2024 @ 3:40pm