Rivals of Aether

Rivals of Aether

SSL Ike
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Update: 9 Jun, 2024 @ 12:21pm

v1.4

Update: 3 Jun, 2024 @ 6:38pm

v1.4
- added UTilt

Update: 31 May, 2024 @ 9:58am

v1.2.0

UTilt/UAir;
- Utilt startup, 25 -> 15 frames.
- Utilt Spin, 40 -> 24 frames.

Jab/Nair;
- Reduced the size of the to cover less space behind Ike.

BAir
- reduced hitbox height.
- slightly increased range.
- Hitbox no longer covers Ikes body.

FTilt;
- Hitbox no longer covers Ikes body.
- added sourspot when hiting above Ike, deals 2 less damage.

Update: 30 May, 2024 @ 6:47pm

v1.1

- walk_speed 7 --> 5

Jab/Nair
-Buffed distance traveled on charge level 1 and 2.

Visual/misc
-added sound to Jab/Nair when dash starts.
-walk_anim_speed = .15 --> .10;
-walk_anim_speed = .15 --> .10;

Bugfix
-Fixed a bug that detected enemie getting detected by Jab/Nair during charging when they got to cose and imeadiatly hit in place when the button was released instead of dashing.

-Made it less likely for the Ai tryinf to recover when not in range of the stage, leading to SDs when recovering.
-Fixed Ai to refuse to walljump when trying to recover.
-Ai now able to detect if a player is in distance reach of Jab/Nair.
-Ai now selects move more apropriate for the situations it's in.

Update: 29 May, 2024 @ 1:08pm

v1.0