Garry's Mod

Garry's Mod

[ARC9] Modern Warfare 2019
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Update: 22 Jun @ 5:28am

- Added camo support to some parts on the AX50, Bruen Mk9, HDR, Rytec AMR, and ISO.
- Fixed a barrel bodygroup issue with the ISO.
- Fixed floating laser positioning on AN-94.
- Fixed the RAAL MG's grip tape models not showing.
- Gas clouds can now handle VJ Base NPCs. (they sometimes do blood differently)
- Improved RPG's harpoon and shovel projectiles.
- Tweaked min/max damage and range values on some Assault Rifles and SMGs.

Sounds stuff:
- Added "filter" sound lines for some projectiles (allows to be heard on whole map on MP limited to 20 meters), as suggested by Darsu.
- CR-56's 10- and 45-round magazines now use their proper sounds.
- Micro-optimizations to firing and shell casing sounds, fixes to some missing sounds, and sound file conversions from Ogg Vorbis to WAV format.
- Reworked Decoy Grenades to use layered sound, proper sound channels, and have more believable sound patterns.
- Sound timing adjustments to some weapon reloads.

And various minor tweaks, quality-of-life improvements, and fixes.
Updates collectively by Froglegs, Firmeteran, and 8Z.
For detailed changelogs, go to the link below:
https://github.com/CurlySparkle/ARC9-COD2019/compare/27fab8d...6673a2a

Update: 20 May @ 4:35am

- Added akimbo support for the new M1911 Stalker barrel attachment.
- Added support for the "heavy" bolt cycling animation for the SP-R 208's DeadEye bolt assembly.
- Smoke grenades now block NPC's line of sight.

And some other smaller tweaks, quality-of-life improvements, and fixes.
For detailed changelogs, go to the link below:
https://github.com/CurlySparkle/ARC9-COD2019/compare/bad165b...27fab8d

Update: 15 May @ 8:24am

- Hopefully this fixes the missing audio on the weapons

Update: 14 May @ 6:22pm

Reduce lag when firing by changing firing sound format (yes, really)

Update: 14 May @ 7:29am

- Added support for bodygroup-changing bipods on the FR 5.56, Bruen Mk9, Holger-26 and RAAL MG.
- Adjustments CustomizePos and CustomizeSnapshotPos values when applying certain attachments.
- All weapons now sway 75% less in ADS.
- Corrected the caliber type "7.62 Mauser" to "7.92 Mauser".
- Fire has been added to the Molotov's wick.
- Fix for broken tracers due to a previous GMod update.
- Minor rebalancing changes to range and damage values of some handguns, SMGs, and Assault Rifles. (future adjustments likely.)
- New sounds for some weapon-specific attachments, such as the SKS' 10- and 30-Round mags.
- Sound timing adjustments and tweaks to some weapons, including new magazine attachments and additonal animations.
- Implemented TPIK sighting offsets (makes it appear like your character is aiming down sights in 3rd person.)
- Implemented ReloadHideBoneTables to hide floating magazines and objects in TPIK during reloads (now with 90% less floating objects!)
- UBGL support added to a few more weapons.

And many other smaller tweaks, quality-of-life improvements, and fixes!
Updates collectively by Froglegs, Moka, chen, Firmeteran, and Twilight Sparkle.
For detailed changelogs, go to the link below:
https://github.com/CurlySparkle/ARC9-COD2019/compare/983f615...6b00c19

Update: 6 Oct, 2024 @ 5:40pm

- Some stuff and fixes and other adjustments

Update: 22 Aug, 2024 @ 1:32pm

- Quick fix for launchers/nades not working against LVS vehicles

Update: 21 Aug, 2024 @ 4:28pm

- Quick fix for weapon firing sounds sounding terrible outside

Update: 21 Aug, 2024 @ 10:26am

- lots of stuff and fixes

Update: 6 Aug, 2024 @ 7:23am

- Fixed drill charger having bad angles when thrown
- Added the masterkey animations support