Kenshi
Titans Of The Old Empire
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Update: 11 Jan @ 4:42am

Titans of the old empire v1.1

Main Changes

• Make titan race recruitable, although with rare chance of finding them, Added them to bar squad with 35% at Shark and 5% at Mourn
• tweak the editor into “editor_data_madtitan2” for necessary changes so the race can be playable without ruining the animation
• Removing Debug Start


Race Changes

• Skeleton Titan:
o On Race:
Combat move speed: 1,1 > 1,15

• Skeleton Titan Race no head:
o On Race:
Combat move speed: 1,1 > 1,15


NPC changes

• Thrall Titan:
o Added Old CPU Unit as a death item
o Levels:
Combat stat: 40 > 45
Strength: 60 > 65

• Hydraulic Titan:
o Levels
Combat stat: 90 > 110
Stat Randomizer: 2 > 5
Strength: 90 > 110
o Robot limbs
from val1:100 val2:50 > val1:100 val2:100
o Weapons:
Onslaught: val2 from 50 > 80
Enormous Plank: val2 from 50 > 20

• Foreman’s Bodyguard:
o Levels:
Combat stat: 60 > 70
Strength: 65 > 80

• Broken Skeleton Titan:
o Levels:
Combat stat: 60 > 70
Strength: 65 > 80


Weapon Changes

• Onslaught:
o Damage:
Material cost: 25 > 30
Bleed Mult: 1 > 1,15
Blunt damage multiplier: 1 > 1,01
Human damage multiplier: 1 > 1,1
o Files:
From flint02.xml > flint01.xml

Broken Titan Mace:
o Damage:
Material cost: 25 > 30
Bleed Mult: 1 > 1,15
Blunt damage multiplier: 1 > 1,01
Human damage multiplier: 1 > 1,1
o Files:
From flint02.xml > flint01.xml

Update: 3 Jun, 2024 @ 1:08am

1.0: Initial release