Rivals of Aether

Rivals of Aether

SSL Neera Li
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Update: 24 Apr @ 2:28pm

v1.12

Fixed bug causing the game to crash on reloading the character.

Ice Lassoo now has an effect when its destroyed rather than just randomly disappearing
Neera getting frozen by her own Ice Lassoo now has a proper ice breaking effect upon its conclusion.
Frozen player emit more sparkles in line with frozen enemies in FP2.

Dtilt Ice Shard has had its lifetime reduced from 20 frames to 15 frames due to its potency at sniping foes on the very edge of the screen.
Dtilt Ice Shard can now be crouch cancelled

Added Macros to optimise several scripts

Added snowflakes to custom galaxies to add a bit more flavour to them.
Also in the standard colour alts the custom galaxies have an exclusive light blue tint to them to make them look like a blizzard"

Update: 21 Oct, 2024 @ 5:11pm

v1.11

Adjusted frozen behaviour to prevent movement from affecting it as well as hard setting the previous movement to ensure they really are frozen on the spot.

AI now taunts on taking stocks

Removed a bunch of default messages.

Update: 19 Jul, 2024 @ 10:33am

v1.10

Fixed the accidental removal of the death animation from the previous patch.

Removed as much -1 hitbox groups as possible.

Added pre_update script from the newest version of the template

Fixed Sparkle effects not recolouring with alts.

Removed the bounce sound effect from the moment of casting Ice Lassoo.

Added Klonoa compatibility.

Update: 16 Jul, 2024 @ 12:10pm

v1.9

Altered a typo in the AI slightly which was affecting Neera's ability to use Focus.

Fixed Neera's inability to recover from the left side of the stage due to a missing input.

Pratfall Air Accel .95 -> 1 (this is to help make it easier to get to the side of the stage when recovering low)

Neera's AI should have a better time at recovering now but no guarantee.

Fixed a critical bug with the SSL death feature that was causing issues.

Update: 22 Jun, 2024 @ 9:34am

v1.8

Added additional sparkle effects on freeze for added polish

Added new Final Smash, Crevasse. This move is taken from Duelists of Eden but has been dramatically heightend for effects like summoning a snowstorm while the ice blocks fall.

Prevented the HUD button from being obscured by the rollback button online.

Ensured that the HUD button does actually turn off the HUD

Update: 16 Jun, 2024 @ 5:30am

v1.7

Quick hotfix, frozen enemies no longer awkwardly slide in midair horizontally and lose all horizontal momentum

Update: 16 Jun, 2024 @ 5:25am

v1.6

Buffs:

Uair Tundra Ray now has slightly better recovery.

Nerfs:

Ftilt Knockback Scaling 0 -> .2 (This is to prevent infinite stab combos)
Dtilt ice shard lifetime has been reduced from 120 frames to 20 frames.
Adjusted spawn position for ice shard to actually be in line with the spear.
Fair Knockback Scaling 0 -> .2 (This is to prevent infinite stab combos)
Bair Startup 8 -> 12 frames (due to the way the projectile works this means the actual startup time for the active hitbox is more like 15 frames now)

Polish:

Added a dust effect to the slide of Ftilt
Made a new hit effect for the ice shard of Dtilt
Added the brand new HUD and dust effects from the new version of the SSL Template
Added SSL styled alt names and numbers on CSS

Update: 8 Jun, 2024 @ 2:16pm

v1.5

Added Hyuponia's Playtest Changelog to the character, with the colours adjusted to match those of SSL.

Added Sheargrub's custom SSL Hud code.

Added TCG Kirby Copy Ability (Ice obviously)

Added Chao type SSL Chao

Update: 6 Jun, 2024 @ 12:18pm

v1.4

Oops forgot to update AI to take into account the change in hitboxes for Cooldown Uair

Update: 6 Jun, 2024 @ 12:08pm

v1.3

Buffs:

You can now input the reverse directions for the second attacks of Ftilt, Dtilt and Fair to do them in the reverse direction. Should make it easier to recover horizontally with Fair thanks to this change.
Cooldown Uair now has a multihit hitbox combined with a finisher
Normal Uair has a longer hit lockout to ensure the final hit connects properly
Increased the potency of the final hit of Normal Uair
Landing Physical attacks while in Focus mode extends the lifespan of Focus
Get more meter back when attacking physically when Focus is on cooldown.

Nerfs:

No longer possible to gatling Ftilt into Dtilt, which should prevent stab loops.


Dtilt ice shard shot now has an original sound effect.