Europa Universalis IV

Europa Universalis IV

Nine Ages
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Update: 28 Jan @ 4:53am

  • Changed the requirement "Reform the Government" in the Age of Reason - it now requires to complete all government reforms
  • Changed the requirement "Build Manufactories" in the Age of Steam - it now requires to have at least one manufactory of every type built

Update: 16 Jan @ 9:04am

  • Fixed doubled mercenary discipline ability in the age of reformation thanks to NotSure's report

Update: 12 Jan @ 11:22am

Extended the lenght of "Court & Country" disaster to age_of_enlightenment so it should now last around 100 instead of 50 years

Update: 12 Jan @ 11:21am

Update: 29 Oct, 2024 @ 9:31am

  • Small localisation fixes in the ledger
  • Objective description improvement so they are now more clear

Update: 15 Aug, 2024 @ 6:44am

  • Balanced the mod, fixed the ages' spawning dates, fixed minor bugs

Update: 27 Jul, 2024 @ 12:41am

+Decreased saturation of 'Age of Discovery' age's image to be the same quality as other images

Update: 27 Jul, 2024 @ 12:26am

+Changed Age of Castles' age objective 'Search for Gold' to 'Pile of Gold' (requires 500 money in the treasury)
+Changed Age of Castles' ability name from 'Renaissance Banking' to 'Early Banking'
+Minor localisation improvements

Update: 25 Jul, 2024 @ 4:02pm

+Changed Age of Castles Edict to "Status Quo" (+5 local tolerance of heretics)
+Balanced State Edicts

Update: 25 Jul, 2024 @ 3:36pm

+Added Edict: "Barricades" (-25% Local Hostile Movement Speed) for Age of Revolutions
+Moved 'Naval Engagement' Age of Revolutions' age ability to The Age of Empires which replaced overpowered 'Experienced Administracy' age ability
+Graphics polishing