RimWorld

RimWorld

AAAA(Allowed Area Automatic Adapter)
Showing 1-10 of 27 entries
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Update: 12 Jul @ 8:25am

[Auto-generated text]: Update on 7/13/2025 12:25:39 AM.
Changed common methods to allow inspecting things inside the Gravship.

Update: 11 Jun @ 10:26pm

[Auto-generated text]: Update on 6/12/2025 2:26:40 PM.
Compatible with Rimworld Ver1.6.

Update: 16 Feb @ 6:03am

[Auto-generated text]: Update on 2/16/2025 11:03:52 PM.
Added manual only mode.

Update: 13 Jan @ 8:09am

[Auto-generated text]: Update on 1/14/2025 1:08:58 AM.
Fixed a mistake in the Korean translation.

Update: 26 Dec, 2024 @ 8:44am

[Auto-generated text]: Update on 12/27/2024 1:44:02 AM.

Update: 26 Dec, 2024 @ 8:33am

[Auto-generated text]: Update on 12/27/2024 1:33:13 AM.
Added an option to allow the Coloist to determine danger even when only defensive enemies are present, only attacking when the Coloist gets close.

Update: 30 Oct, 2024 @ 6:30am

[Auto-generated text]: Update on 10/30/2024 10:30:47 PM.
- Corrected a translation error.
- Added to the explanation that in constant high sensitivity mode, it is possible that "evacuation will not be canceled even if the enemy is repelled."

Update: 19 Oct, 2024 @ 8:21am

[Auto-generated text]: Update on 10/20/2024 12:21:48 AM.
AAAA for Rimworld 1.5 now also adapts to map changes.
Even if a Pawn escapes to another map such as a pit gate or camping car, the allowed area will now be returned to normal mode after the enemy is defeated.
Similarly, the allowed area of ​​a Colonist who is out and not currently on this map will also be changed, and if they return home during an attack, they will return to allowed area#safe.

Update: 30 Aug, 2024 @ 10:12am

[Auto-generated text]: Update on 8/31/2024 2:12:26 AM.
If necessary, add a process to periodically check whether the Manhunter has been defeated.

Update: 25 Aug, 2024 @ 1:12am

[Auto-generated text]: Update on 8/25/2024 5:12:43 PM.
I updated AAAA to add an option to play a chime when the evacuation is automatically lifted.