Space Engineers

Space Engineers

FireBrigade - A world on fire
Showing 11-20 of 64 entries
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Update: 18 Aug, 2024 @ 7:24pm

1.0711
- Turned off damagedetection by deformation damage as it burries the mod under events for ships on water

Update: 6 Aug, 2024 @ 8:47pm

1.0710
- Changed event response process for better performance
- Disabled synchronisation of block skins to find a solution to the problem

Update: 3 Aug, 2024 @ 9:53pm

1.0705
- added various debug options to track performance

Update: 3 Aug, 2024 @ 5:08pm

1.0704
- added flags to debug synchronisation

Update: 31 Jul, 2024 @ 12:53am

1.0703
- Removed one of three layers of the gridspread routine to speed up usage on DS

Update: 30 Jul, 2024 @ 11:26pm

1.0702
- Attempting to tune for DS servers the new settings are;
fb#update 0.5
fb# batch 1
fb# throttle 500

Update: 30 Jul, 2024 @ 10:06pm

1.0701
- Turned of damagedetection logging

Update: 30 Jul, 2024 @ 6:18pm

1.0700
- Changed cleanup procedure to resolved performance issues
- Current settings are;
fb#color fires
fb#batch 10
fb#update 0.25
fb#throttle 500

Update: 29 Jul, 2024 @ 4:00pm

Intermediate test version.

Update: 29 Jul, 2024 @ 9:38am

1.0696
- patched event handler for higher efficiency processing
- patched to set default : fb#color fires