RimWorld

RimWorld

Tactics Mode Redux
Showing 1-9 of 9 entries
Update: 26 Jul @ 2:10am

Changed

  • Split pan camera and select pawn setting into two separate settings.

Update: 15 Jul @ 8:11am

Added

  • Rimworld 1.6 support.

Changed

  • Grouped jobs by mod/DLC in the job list in the settings.

Update: 4 Oct, 2024 @ 4:15am

Fixed

  • Actually load Achtung integration build artifacts in release.

Update: 4 Oct, 2024 @ 4:08am

Fixed

  • Actually include Achtung integration build artifacts in release.

Update: 23 Jun, 2024 @ 11:25pm

Added

  • Added hotkey to tactics mode gizmo. The hotkey is configurable under the keyboard bindings settings menu.

Changed

  • Made the tactics mode gizmo always come immediately after the draft/undraft gizmo for consistency and to have high priority for its hotkey.

Update: 18 Jun, 2024 @ 9:11pm

Added

  • Added not pausing when a colonist is performing Achtung!'s forced work. This behavior can be turned off in the settings.

Fixed

  • JobDef.modContentPack could be null, which would cause the job list in the settings to be empty

Update: 18 Jun, 2024 @ 4:37am

Fixed

  • Added error handling to job report gathering so it doesn't crash the process if it goes wrong.

Update: 18 Jun, 2024 @ 12:36am

Added
  • Added a setting for turning off the pan-and-select of a colonist on tactical pause.
  • Added showing a message when a colonist goes on a tactical pause. This can be turned off in the settings.

Update: 17 Jun, 2024 @ 12:47pm

Added
  • Added settings for which jobs to always pause after, as well as how long of a time to wait for after any job before pausing.