Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

High-Stakes Hustler | Kinji Hakari
Showing 1-3 of 3 entries
Update: 2 Jul, 2024 @ 2:09pm

# UPDATE 1.2 - NEW ICONS, MORE BALANCING & CUSTOM INTROS!

## NEW MOVES
No new moves were added, unafortunately

## BALANCING
* ++ Dropkick
* Jump is a bit higher
* Is now a guardbreak
* -- Jump Kick
* Is no longer a guardbreak
* IASA increased a bit
* -- Rough Energy
* Hitstun has been nerfed
* -- Double Side-Kick (Gambling Variants back variant)
* Hitstun has been nerfed
* ++ Greataxe Kick
* No longer takes an air option, that was an accident..!
* Doesn't land cancel
* -- Double Kick
* Hitstun has been nerfed
* -- Upward Kick
* Hitstun has been nerfed
* ++ High-Stakes Strikes
* DI down doesnt make it drop immediately anymore
* Ground bounces now
* -- Ground Stomp
* No longer hits OTG, might revert soon if too many complains are given
* Now takes a super bar like intended, sorry!

## FIXES/MISC
* Fixed Pummel straight up not working on aerial against other aerials (THIS ONE SOUNDS SMALL BUT ITS SO BIG IM SO SORRY)
* Lowered the hitlag in Facebreaker
* Also lowered the volume for Facebreaker's slam
* FIxed Addiction Rush making the opponent's land in the middle of the move for no reason
* Changed the character-select portrait until i figure out how to make one for in-game, for now, you will have the in-game one
* Added icons for all moves!
* HUGE HUGE HUGE THANKS TO TRANGOE!!
* Added a new portrait for the customization menu
* Added a custom intro for Strongest (gojo)
* Added a custom intro for developers (this took no longer than 10-15 minutes so dont worry, i wont focus too hard on things that arent public, this was made purely for fun)

Fun fact of the update: He was originally going to have more custom intros with other characters (Vixen, Tyrant, Moonwalker.. etc etc) but i wanted to save time to push this balancing, also because it probably wouldn't fit too much!

# ANNOUNCEMENT:
He will not be getting updates for a short while, this is so i don't burnout (and also because i also need to update miwa ofc, next hakari update will be big tho!)

Update: 21 Jun, 2024 @ 11:29am

# UPDATE 1.1 - HOTFIX, BALANCING & NEW MOVES!

## NEW MOVES
* Rough Energy (Both Grounded & Aerial)
* Special
* Running Punch (Grounded)
* Special, only useable after Run (its just like miwa's)
* Dunk (Aerial)
* Level 1 Super

## BALANCING
* -- Reduced the damage of most moves
* -- Increased the size of most moves's hitboxes
* Might do this again if needed, if i do then next update will be pushed
* -- Decreased Meter Gain Modifier from 1.0 to 0.8
* ++ You can now use Dropkick in aerial
* ++ Increased the force of SOME moves (the forwards movement)

## FIXES/MISC
* Fixed Pummel bugging when you free cancel with it

Fun fact (SPOILER THO): Dunk is based in a manga panel in a fight between Hakari and Uraume!

Update: 17 Jun, 2024 @ 5:33pm

# THE RESTLESS GAMBLER, THE HIGH-STAKES HUSTLER.. THE SPECIAL GRADE KINJI HAKARI HAS MADE IT INTO YOMI!

After a resprite that felt like it took forever, coding/spriting of new moves and one hell of a burnout, kinji hakari is FINALLY HERE!

So far the only RNG move he has is "Roll The Punch", a level 3 super that will either fail, do a normal punch or do a DESTROYING strike!

With time, he will get more moves, from his domain expansion to more specials and normals.. for now, ENJOY!