Garry's Mod

Garry's Mod

Simple Weapons: Aether's Toybox
Showing 1-6 of 6 entries
Update: 26 Jun @ 7:59pm

- (Hopefully) fixed an error that would occur resulting in the viewmodels failing to form

Update: 23 Apr @ 12:59pm

THE UPDATE WHERE I CHANGED EVERYTHING UPDATE

I've returned from the dead to update this mod. Yippee.

- Reorganized the weapon scripts to make it easier to edit (and to help with my sanity)
- Tons of weapons have had their viewmodels redone
- Adjusted the weapon code to hopefully reduce the chances of viewmodels randomly vanishing
- Updated to the Sunrust SCK fork (slightly more updated SCK ini script)

New Weapon: Brickbat
Throw rocks! Super handy method of getting rid of headcrabs.

New Weapon: Incendiary Rifle
Semi-recreated weapon from the "beta". It fires flares that ignite targets that it hits and also lights up dark areas.

Update: 3 Nov, 2024 @ 9:01am

Update released:

- Fixed(?) an issue with the weapons swapping to a different weapon when dropping a held prop.

Update: 2 Aug, 2024 @ 9:41am

An update has been released for this addon:

- Removed some console printing from leftover dev content (I hope nothing broke in the process)

Update: 1 Jul, 2024 @ 1:50pm

An update has been released for the Toybox Collection:

- New Weapon: Alyx Gun
This weapon fires in bursts. Although it deals the same damage as the 9mm, it holds much more ammo and is a little more accurate.

- Revamped ice axe and metal pipe viewmodels
Prior VMs used the CS:S knife animations, new ones use the crowbar anims.
Unless the source spaghetti monster breaks something, the viewmodels should properly hide while playing. If not, blame Garry.

- New spawnmenu icons

Update: 21 Jun, 2024 @ 5:38pm