Hearts of Iron IV

Hearts of Iron IV

Better Mechanics : More Advisors
Showing 1-10 of 24 entries
< 1  2  3 >
Update: 19 Mar @ 8:35am

Patch v1.9
- Fixed Weekly Stability modifier for Minister of Propaganda.

Update: 8 Mar @ 5:00pm

- Reworked a few advisor modifiers and triggers.

Update: 4 Mar @ 10:49am

Update: 27 Jan @ 3:55pm

- Added so high commands provides a max command cap bonus of 20.
- Added so chiefs provides a max command cap bonus of 30.
- Fixed a equipment bonus bug.
- Fixed a unit design cost modifier bug.

Update: 14 Jan @ 1:23pm

- Added a global flag.

Update: 13 Jan @ 4:18pm

- Changed all advisor portraits.

Update: 13 Jan @ 10:35am

- Fixed minor bugs and issues.
- Removed colored text, replaced it with normal white text.
- Removed the "V" for all military advisors.

Update: 3 Dec, 2024 @ 7:54am

- Added 6 new political advisors to enhance gameplay.
- Resolved error.log spam for a smoother modding and gameplay experience.
- Fixed Command Cost discrepancies for High Command Advisors, ensuring proper functionality.
- Updated 8 advisors with new triggers to better align with gameplay mechanics and events.
- Reorganized files within the mod directory for improved clarity and maintainability.
- Removed unnecessary files and unused gfx assets to streamline the mod package.

Update: 22 Nov, 2024 @ 2:52am

- Added 4 new political advisors.
Naval Facility Expert, Nuclear Facility Expert, Air Facility Expert and Land Facility Expert.
They add +10% to facility construction.

Update: 14 Nov, 2024 @ 11:28am