Timberborn

Timberborn

TimberApi
Showing 1-10 of 20 entries
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Update: 31 May @ 5:13am

v 7.12.2
- Fixed map editor crash

Update: 10 Apr @ 2:38am

v0.7.12.1
- Fixed crash with Moddable Bindito

Update: 3 Apr @ 11:47am

v0.7.12.0
- Updated for update 7.2
- Fixed bottombar wonder icon

Update: 27 Feb @ 3:44am

- Disabled `EntityLinkerSystem` & `BuildingSpecificationSystem` for update 7.
- Updated `TimberApi`, `SpecificationSystem`, `BottomBarSystem` & `Tools` for update 7.
- Moved `UIBuilderSystem`, `UIPresets` to seperated mod.

Update: 16 Feb @ 4:00am

- Fixed MapEditor, update 7

Update: 16 Feb @ 3:52am

- Disabled `BottomBarSystem`, `Tools` & `BuildingSpecificationSsystem` for update 7.
- Updated `TimberApi`, `EntityLinkerSystem`, `SpecificationSystem`, `UIBuilderSystem`, `UIPresets` for update 7.

Update: 15 Nov, 2024 @ 11:26am

v0.7.8.0
- Added `Scenes` to `ToolSpecification` to specify in which scene the tool should be loaded `Game` is default.
- Added `GenericTool` tool factory type to make compatibility without hard dependency possible for custom mod tools.

Update: 9 Nov, 2024 @ 6:46am

- Removed debug logging

Update: 9 Nov, 2024 @ 5:45am

Update: 22 Sep, 2024 @ 4:34am

## 0.7.7.0
- Added `AddClass` to all presets, for adjusting presets with stylesheets.
- Fixed missing `ModifyRoot` to all presets.
- Renamed `ButtonGame` preset to `GameButton`.
- Renamed many abstract presets to `...Buton`
- Added `ListView` presets.
- Added `TextField` presets.
- Added `ScrollView` presets.
- Added `Dropdown` presets.
- Added `FragmentBuilder`.
- Added `BoxBuilder`.