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Synthetic Swarm
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Update: 24 Nov, 2024 @ 8:48am

Synthetic Swarm v5.1.0

Changelog:

  • Added an option to select how much armor is recovered for factories.
  • Added an option to select how much armor is recovered for drones.

Update: 3 Nov, 2024 @ 9:21am

Synthetic Swarm v5.0.1

Changelog:

  • Fixed compatibility with 1.6.0 third person view.

Update: 2 Sep, 2024 @ 1:21pm

Synthetic Swarm v5.0.0

Changelog:

  • Added and option to change the Teams color pattern to make variations of brightness instead of hue.
  • Added an option to have a maximum nomber of Teams (so that cycling them is faster).

Update: 18 Aug, 2024 @ 10:00am

Synthetic Swarm v4.0.0

Changelog:

  • Added and option to paint Factories and Drones with their Team color.
  • Added Teams color scheme selector in the options.
  • Added Decoy Drones and Decoy Factories.
  • Added Hacker Drones.
  • Added option to fully customize Factories shield.
  • Added an option to enable anti-encroaching for the Drones (on by default).
  • Added an option to enable anti-attachement on the Drones (on by default).
  • Added options to disable spawn for each type of Drone in all Factories.
  • Splitted option to display shield bar and team into two separate options.
  • Made Friendly Factories auto-build enabled by default.
  • Renamed Factories with "Friendly" and "Enemy" keywords in the spawn menu.
  • Fixed Drones models being hollow when they should be full.
  • Fixed Drones staying too close to the ground during fights.
  • More Drone AI fixes and imporvements that I forgot.

Update: 24 Jul, 2024 @ 10:37am

Synthetic Swarm v3.0.0

Changelog:

  • Added teams for Factories and Drones.
  • Any Factory spawn in its own team.
  • Team can be changed before activating the Factory.
  • Team is displayed aside the shield bar.
  • Enemy Drones spawned by the palyer are always in team 0.
  • Friendly Drones spawned by the palyer are always in team 1.
  • Added an option to scale Factories max shield.
  • Fixed Friendly Drones attacking player model.

Update: 19 Jul, 2024 @ 3:16am

Synthetic Swarm v2.2.0

Changelog:

  • All Factories now spawn inactive.
  • Added a button to start all factories at once.
  • Added an option to make player-controlled Factories start with auto-build enabled.
  • Updated Fighter Drones AI so that they would keep attacking an enemy nest even if debris got in the way and they can no longer "see" it.

Update: 16 Jul, 2024 @ 9:29am

Synthetic Swarm v2.1.1

Changelog:

  • Fixed wording in the options to always use "shield" and not "armor".
  • Added information to the Info options tab about what can damage energy shield.

Update: 16 Jul, 2024 @ 8:34am

Synthetic Swarm v2.1.0

Changelog:

  • Fixed mining laser catching stuff on fire when it should not.
  • Added mini variants of the Factories.
  • Added spawnable version of each Drone.

Update: 15 Jul, 2024 @ 1:25pm

Synthetic Swarm v2.0.0

Changelog:

  • Fixed Fighter Drones attacking the player model when they should not.
  • Fixed Fighter Drones MK3 laser cooldown not always recharging when it should have been.
  • Added lots of options to customize the Factory and Drones behavior.

Update: 15 Jul, 2024 @ 3:12am

Synthetic Swarm v1.0.1

Changelog:

  • Fixed the crash occuring when multiple explosions lands on a Fighter Drone.
  • Nerfed Fighter Drone MK3 by adding a 5s cooldown to its laser every 5s.
  • Changed behavior of Fighter Drones that that they will look for more enemies around after defeating an enemy instead of going back to nest.
  • Made some space in the enemy list stored by a Factory so that enemies detected more recently will take priority over old enemies.