Timberborn

Timberborn

BeaverBuddies - Multiplayer Co-Op
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Update: 16 Jul @ 6:41pm

* Updated for compatibility with the 2025-07-16 version of Timberborn

Update: 6 Jul @ 5:05pm

* NEW (beta): Steam networking support with crossplay! Invite friends via Steam and (once they've loaded the BeaverBuddies mod), they can join. Still a work in progress: feedback appreciated in our Discord thread (see description for how to join)!
* NEW: If Steam peer-to-peer networking is supported for your network, you no longer need to port forward (though direct connection is still faster).
* NEW: In-game settings management: Edit game settings from within Timberborn from the Mods menu. The mod now *requires* the ModSettings mod.
* On Steam, subscribe here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3283831040
* On Mod.io, download here: https://mod.io/g/timberborn/m/mod-settings
* A number of desync and bug fixes:
* Crash on Rehost should be fixed
* Placing conflicting structures (e.g. accidental double-clicking when building) should no longer cause a desync
* The following buildings should now be supported for network: Wonders, Badwater Dome, District Center (default worker behavior), character/building renaming
* Decreased network load

Update: 4 Jun @ 7:27pm

* Updated for compatibility with the 02.06.2025 patch

Update: 26 May @ 3:09pm

* Fixed a crash related to movement animations

Update: 8 May @ 6:45pm

* Added Update 7 support!
* A number of issues from Update 7 still remain and cause desyncs, but the game should be largely playable.
* Support for automatic desync reporting - please use this to improve the mod!

Update: 8 May @ 6:43pm

Update: 25 Nov, 2024 @ 6:58pm

* Made compatible with 2024-11-21 Timberborn update

Update: 11 Nov, 2024 @ 6:35pm

* Map editor and game now support multiple starting locations, so you and your buddies can each have a starting district!

Update: 7 Oct, 2024 @ 1:47pm

* Fixed desyncs that occur when water is rapidly changing

Update: 5 Oct, 2024 @ 5:47pm

* Fixed desync when demolishing resources
* Fixed crash when placing a waterwheel