tModLoader

tModLoader

Kirby Transformation Mod (v0.5 Beta)
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Update: 31 Jul @ 9:20am

Another another small hotfix 2 ( v0.5.6.1 published to Stable tML v2025.5 )

- Fixing some consequences of last patch fix (like mining tunnels with smart cursor) (again)
- Increased detection on smart cursor detection for mining tunnels 2 blocks tall

Update: 29 Jul @ 11:01am

Another another small hotfix ( v0.5.6 published to Stable tML v2025.5 )

- Fixing some consequences of last patch fix (like mining tunnels with smart cursor)

Update: 28 Jul @ 12:48pm

Another small hotfix ( v0.5.5 published to Stable tML v2025.5 )

- Fixed multiplayer kirby shaking/offset while moving (i hope no side effects occur)
- Fixed some oversights
- Fixed some edge case scenarios

Update: 24 Jul @ 8:57pm

Another another small hotfix ( v0.5.4 published to Stable tML v2025.5 )

- Fixed something even smaller that i totally didnt forget

Update: 24 Jul @ 8:36pm

Yet another small hotfix ( v0.5.3 published to Stable tML v2025.5 )

- Fixed something very tiny

Update: 24 Jul @ 8:29pm

Another small hotfix ( v0.5.2 published to Stable tML v2025.5 )

- Fixed copy abilities not syncing to other players when joining a world (hopefully)
- Fixed some visual oddities in multiplayer

Update: 23 Jul @ 11:56pm

A small hotfix ( v0.5.1 published to Stable tML v2025.5 )

- Fixed some visuals, especially pulses and afterimages. (like from armor set bonuses)

Update: 20 Jul @ 9:02pm

1 Year anniversary / Finally an Update! ( v0.5.0 published to Stable tML v2025.5 )

Additions:
- Added 30 copy abilities and essences:
Water, Shadowflame, Squirrel, Bomb, Cutter, Leaf
Frost, Jack 'O Bomb, Temple Whip, Ranger, Yoyo, Eye
Needle, Parasol, Ninja, Spark, Spear, Tornado
UFO, Wheel, Solar Sword, Vortex Cutter, Nebula Beam, Stardust Tamer
Creator, Vampire, Dynamite Head, Spirit, Gold Bunny, Prismatic
- Added ability damage classes, which inherit a bit of other class bonuses.
- Added some Damage Scrolls, which provide ability damage and inherit the damage scaling. (more unique scrolls will come later)
- Added new moves for Laser, Flinx, Metal and Stone and slightly tweaked others.
- Added some emote bubbles.
- Added Kirby to some UIs.
- Added a Waddle Dee npc, unlocked after Skeletron.
- Added some stats on the Stat Sheet from Fargo's Mutant mod.

Changes:
- Updated the modded accessory slot functionality to the latest tModLoader update.
(this causes that the Puffball's Essence appears in an unloaded slot, to fix this just unequip and reequip the accessory)
- Updated localization.
- A few new visuals.
- A few new sounds.
- A few of stats changes.
- A few of small changes.
- Copy ability now persists between worlds/sessions.
- A "Mix" text appears when doing an ability mix.
- Equipped wings now have a tooltip and pulse when boosting puffs.
- Inhaling while pressing up now also gets other players (a bit scuffly like some other multiplayer stuff).
- Abilities that did not have a specific damage type now have one.
- Changed the damage classes of some abilities.
- Reworked Laser.
- Reworked/Nerfed damage scaling, and is now exclusive to the added scrolls.
- Tweaked the base damage of some abilities due to the added ability damage class.
- Tweaked boss dropped stars spawning formula.
- Tweaked amount of npcs and dropped stars that can be inhaled at once, and player speed changes.
- Tweaked mix pools a bit.
- Tweaked speed and collision of some abilities.
- Tweaked some recipes.
- Nerfed wing dive because of an oopsie.
- Stone statue transformation now does a little hop while on the ground.
- You now wake up from sleep after taking damage.
- Bigger and slightly faster Hammer.
- It is now easier to dig 2 blocks tall tunnels with smart cursor.
- The Destroyer should get destroyed less quickly.
- Some more miscellaneous stuff i forgot. (it's been a while)

Fixes:
- Fixed smart cursor visual not showing when digging 2 blocks tall tunnels.
- Fixed yoyo strings appearing between kirby legs.
- Fixed mounts being 7 pixels offset into the ground when kirby uses them.
- Fixed some sync issues. (hopefully)
- Fixed some multiplayer shenanigans. (maybe)

Update: 15 Sep, 2024 @ 3:49am

a Patch ( v0.3.1 published to Stable tML v2024.7 )

- New setting to completelly disable stars appearing in boss fights (the ones that appear when you have no copy ability)

- Tweaked beam
- Internally changed some code
- Fixed some bugs

Update: 2 Sep, 2024 @ 1:25am

More stuff to play with Update ( v0.3.0 published to Stable tML v2024.7 )

- Added 18 copy abilities and essences:
Hammer, Archer, Beam, Whip, Metal, Sleep, Wizard, Rune Wizard, Sword Knight,
Venom, Flinx, Stone, Corrupt, Crimson, Cursed Fire, Ichor, Spider, Wing
- Added a new informational accessory that tells you the abilities from enemies pointed by the cursor

- New visuals for some attacks, hats, and pedestals
- Improved Star Bullets collision
- You can now only inhale friendly npcs while holding up
- Inhaling now also attracts items
- Nerfed inhaling statue spawned enemies
- One less base puff but one more if using rocket boots (so it feels as a better upgrade)
- Tweaked burning dash player position
- Fixed weird player turning during sword swings
- Slime and pinky got a left click attack and improved bouncing
- Reworked pinky speed boost on hit
- Bunny got a summoner left click attack
- Nerfed/fixed freezing on bosses, but buffed/fixed the effects on enemies
- Reworked ice right click to an ice cube kick like attack
- Caster got a right click random teleport
- Hellfire reworked
- Goblin main attack now also throws knives and added a right click thieft dagger attack
- Poison gas cloud reworked (will no longer hit friendly npcs)
- Laser buffed
- Mix abilities pools tweaked
- All copy abilities attacks now have additional damage scaling, so they dont fall back behind so quickly
- Tweaked localization
- Tweaked some recipes
- Fixed mod accessory slot being draw when in other loadout
- Multiplyer hopefully more stable (still being tested)
- There might be something else, but i may have forgot