Rivals of Aether

Rivals of Aether

Roll
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Update: 1 Aug, 2024 @ 8:05pm

Roll Patch 2

Nspecial:
Endlag 24 -> 22

Dspecial:
Endlag 20 -> 18
Move Cooldown: 30 -> 40
Puddles no longer put Roll in Parry stun when parried
All Puddles now get destroyed when one is parried
Splash projectiles once again get destroyed if Roll gets hit before they collide with the ground
Added a constant Parry check Hitbox to make Puddles easier to parry

Fspecial (Air)
Updated Detection Box for Dspecial projectiles, making it easier to bounce on them

Fstrong:
Added Knockback Decay to the projectile Max: 8 Min: 7
Projectile Lifetime 20 -> 16

Fair:
Angle: 55 -> 50

Dair:
Final Hit Angle 80 -> 75

Jab:
Startup: 4 -> 3

General:
Initial Dash Speed 6.5 -> 6.75
Fixed a Bug where getting hit after being put into pratfall by Uspecial resulted in constantly getting put into pratfall until touching the ground
Fixed some visual bugs with Bucket position (visual when stunned)

Update: 28 Jul, 2024 @ 2:59pm

Roll Week 1 Patch

Grounded Fspecial:
-Made a shit ton of adjustments to the multihits to make them more consistent, especially when running into a ledge.
-Increased the minimun total damage when not hitting with all of the moves multihits: ( 4 -> 6)
-Fixed a lot of whack behavior during grounded to aerial interactions.
-Fixed a notorious bug where Roll was able to turn around jankily at certain frames when in hitpause

Dspecial:
Endlag: 22 ->20
Splash projectile BKB: 6 -> 6.25
Splash projectile Angle: 60 -> 65
Splash projectiles hit by Nspecial now become angle 85, instead of 90.
Splash projectile no longer disappears instantly if Roll gets hit.
Now, when a Splash projectile bounces on an existing puddle, it slightly buffs the damage for both.

Fstrong:
Projectile Shot recoil now causes Roll to go Off-Ledges. Recoil at max charge increased.

Ustrong:
Damage: 9 -> 10

Dstrong
Minimun stun timer: 38 -> 40 frames

Uair
Front Hitbox slightly increased in size
Damage: 5 -> 6

General Changes:
First Jump speed 9.5 -> 9.75
Tweaked the Hair Shading in some of the Alts
Tweaked some runes based on the previous changes
Fixed some visual and positioning bugs with Bucket
Stun Timer and Cancel Indicators now change colors depending on the Alt

Update: 22 Jul, 2024 @ 8:46am

-Fair KBG increased slightly
-You can now cancel Aerial Fspecial into Attacks a couple of frames earlier
-Reduced the veritical friction at the startup of Nspecial

Update: 21 Jul, 2024 @ 11:44am

Shes live now

Update: 21 Jul, 2024 @ 11:21am

v1.0