Garry's Mod

Garry's Mod

Hunter Enhanced and New Features
Showing 1-6 of 6 entries
Update: 16 Nov, 2024 @ 7:43am

(small) --=Update=-- 4

⦾Made it so flechettes glow and emit light when explode now

⦾Added alternative damage type to flechettes, so Hunters won't dissolve enemies with their range fire

Update: 15 Aug, 2024 @ 4:00am

(small) --=Update 3=--

⦾Charge attack speeds up after a while

Update: 27 Jul, 2024 @ 7:54pm

*small patch, nothing special. Just my dumb ahh forgot to add something*

Update: 27 Jul, 2024 @ 7:16pm

--=Update 2=--

⦾Added Walk'N Shoot ability to Hunters (read more info in ingame menu)

⦾Reworked Staggering system so it is 'kinda' smoother and more directional than just left-right-back-front animations

⦾Fixed "eyes" shrinking stopping after some time

⦾Fixed death animation sometimes duping two Hunter ragdolls (still kinda broken but less. Better something than nothing huh) and made it more closer to original (ragdolls when walks or charges towards enemy)

⦾Updated menu once again (yes)

Update: 23 Jul, 2024 @ 3:37pm

--=Update 1=--

⦾Made it so Scan speed trigger is customizable via ConVar (can be customized in menu)

⦾Fixed laughing sound playing only when npc is killed

⦾Added ConVar for scaling damage from explosions (can be customized in menu)

⦾Polished menu a bit

Update: 21 Jul, 2024 @ 5:57pm

Initial upload