Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Ada
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Update: 29 Jul, 2024 @ 3:52pm

Ada Version 1.0.1
This patch aims to give Ada more variation in blockstrings.

In combo, Pull Toggle is now usable without air options
- This is to fix an issue where pull would sometimes show in prediction incorrectly

NEW MOVE: Double Sweep
- A double hitting low used to mixup your opponent in neutral.
- First Hit: -1 Blockstun Low, Startup F7
- Followup Hit: +1 Blockstun Low, Startup F15

NEW MOVE: Downward Slice (Grounded)
- Frame 10 Startup
- +1 on block

NEW MOVE: Downward Kick (Grounded)
- Frame 10 Startup
- +1 on block

Walk Backwards
- Changed Dash Speed: 4 -> 5

Effortless Slice (Grounded)
- Added more forward momentum

Downward Slice
- Changed Blockstun: +0 -> +1

Extension (Both Variations)
- Changed Blockstun: +0 -> +2

Airtime (Both Variations)
- Heavily reduced extended limbbox size
- Reduced knockback for Diagonal Variation

Overhead Slice
- Changed Blockstun: +0 -> +2

Upward Swing
- Changed Blockstun: +0 -> +1

Flash Strike
- Added Projectile Invuln, Lasts from Frame 4 to Frame 8
- Changed Blockstun: -2 -> +1

Fishing
- Changed Startup: F6 -> F7
- Heavily reduced extended limbbox size
- Sweetspot Blockstun Changed: +1 -> +3

Sword Throw
- +1 on Block
- Reduced whiff sound so it's not as obnoxious

Sword Catch Followup
- Changed Blockstun: +0 -> +2

Downward Kick
- Changed Blockstun: +0 -> +1

Lunge Kick
- Changed Blockstun: +0 -> +1

Fixed issue where Pull Toggle would take air option in Infinite Resources

Update: 28 Jul, 2024 @ 8:21am