RimWorld

RimWorld

Save Our Ship 2 Advanced Salvage Bay
Showing 1-9 of 9 entries
Update: 19 Oct, 2024 @ 4:01am

[Auto-generated text]: Update on 10/19/2024 7:01:39 PM.

Update: 18 Sep, 2024 @ 7:37am

[Auto-generated text]: Update on 9/18/2024 10:37:03 PM.

Update: 14 Aug, 2024 @ 9:19am

  • Add "advanced glittertech salvage bay". Instead of randomly retrieving loose, free-floating debris, this version allows you to manually select and scoop them from the target map.

Update: 5 Aug, 2024 @ 5:50am

  • You can recycle local ship wreckage if no enemy forces are present.

Update: 4 Aug, 2024 @ 2:17am

fix typo

Update: 4 Aug, 2024 @ 1:39am

  • Add settings for controlling the min/max recycling rate. You can set them to 1 if you'd like to have a full recycling.
  • Add settings for controlling the max recycling weight per salvage bay. Want to recycle larger ship? Build more bays! You can turn off this option to allow unlimited weight in the mod settings.
  • Add settings for controlling the power consumption per kilogram when recycling. May not be able to salvage huge ship immediately if you are running out of power after a big battle. You can set it to 0 to disable this behavior.
  • When recycling, a dialog will show up for resource selection. Now the amount of each item that can be recycled is determined by the cost of the buildings multiplied by a random recycling rate.
  • Add Chinese translation.

Update: 30 Jul, 2024 @ 6:18am

[Auto-generated text]: Update on 7/30/2024 9:18:11 PM.

Update: 30 Jul, 2024 @ 5:26am

[Auto-generated text]: Update on 7/30/2024 8:26:03 PM.

Update: 30 Jul, 2024 @ 4:28am

[Auto-generated text]: Initial upload.