Barotrauma

Barotrauma

Volga
Showing 1-10 of 10 entries
Update: 30 Aug, 2024 @ 9:44pm

-the reactor room battery switch was not toggling the batteries on/off (now it is), only the bridge switch was responsible for this

-one of the alarms was being overrided by the docking status and would never show if the submarine was docked, but now it is fixed (I accidentaly detected this while building the Potemkin submarine, that inherited most of the Volga's systems control circuits and which I will publish today)

Update: 17 Aug, 2024 @ 3:33pm

-fixed depth charge launcher connection

Update: 5 Aug, 2024 @ 10:27am

-fixed bots waypoins

Update: 2 Aug, 2024 @ 12:16pm

-the "hull" elements were readjusted to avoid water stopping above the hatches when they are closed. This gave more space to the interior, making the engine room a bit bigger and a new emergency supplies cabinet being installed there

Update: 31 Jul, 2024 @ 7:17pm

-reactor power status monitor adjusted to the maximum size of characters of the display

Update: 31 Jul, 2024 @ 2:41pm

-removed the mineral detection from the navigation panel

Update: 31 Jul, 2024 @ 1:51pm

-some control systems details have been adjusted, but nothing that affect much any of them
-multiple items were removed from the cabinets, making the vessel less equiped for the beginning of a campaign and giving some difficulty and needs for the crew

Update: 30 Jul, 2024 @ 5:21pm

Update: 30 Jul, 2024 @ 5:19pm

Update: 30 Jul, 2024 @ 4:58pm