Garry's Mod

Garry's Mod

Half Life: Tactical [Incomplete]
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Update: 10 Aug, 2024 @ 6:24pm

- fix blood effect not being disabled for poison headcrabs spawned by map
- fixed movement not working on controller
- death count is now hidden unless there is atleast one death to not bother PVE players
- added grenades, bound to 3 key
- increased dynamic kill count wait time at start of round to 2 minutes from 30 seconds
- npcs will now also have a chance to drop ammo when killed by either rpg or sniper

Update: 9 Aug, 2024 @ 1:09pm

- fixed crouch height not adjusting to being in vents

Update: 9 Aug, 2024 @ 12:47am

- fixed custom blood effect emitting when non-humans are hit
- changed kills to deaths on top right ui

Update: 8 Aug, 2024 @ 10:48pm

- added basic gamestate, win condition, and map voting

Update: 8 Aug, 2024 @ 10:11am

- added proximity voice chat
- disabled voice icons above peoples heads
- disabled screen shake when hitting ground
- fixed gamemode throwing error on load
- fixed holding breath disabling crosshair with ar2, ar3, and rpg
- fixed suppress pickup notices script causing a lua error
- fixed something in the arccw base's holosight script causing a lua error

Update: 7 Aug, 2024 @ 2:32pm

- increased jump power from 120 to 140
- ammo drops from players are now 100% (from 50%)
- ammo drops from npcs are now 50% (from 25%)
- fixed rebels body specific pain screams

Update: 7 Aug, 2024 @ 2:31pm

- increased jump power from 120 to 140
- ammo drops from players are now 100% (from 50%)
- ammo drops from npcs are now 50% (from 25%)
- fixed rebels body specific pain screams

Update: 6 Aug, 2024 @ 10:46pm

- fixed some props being indestructible
- added ammo drops for npcs

Update: 6 Aug, 2024 @ 10:12pm

- fix default hud for ammo given showing on spawn
- disabled collisions with NPC ragdolls
- improved player list. player names are now brighter.
- fixed player list not showing players on first click
- increased the amount of time ammo hud is visible after you shoot (x3)
- readded text chat

Update: 6 Aug, 2024 @ 5:34pm

- changed esc menu font to Tahoma
- added ping to player menu in esc menu
- added ability to open profile when clicking on players in player menu in esc menu
- fixed admins not being able to spawn blacklisted items (ammo, health kits, suit battery)
- players now spawn with realistic ammo amounts
- players have a 50% chance drop ammo when they die (for the gun that killed them)
- ADS with an AR2 and RPG and AR3 no longer hides the crosshair since they are shouldered and dont have actual sights
- removed ordinal rifle (no one likes it)
- characters will no longer speak when dying
- sniper now has a proper ammo render (although it doesnt follow the muzzle like the other guns since it doesnt have one)
- shooting shows ammo now
- NPC corpses now auto remove (they fade out and are deleted)