RimWorld

RimWorld

Buffs 'n Nerfs for the Generic Ammo Experience
Showing 81-90 of 149 entries
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Update: 26 Dec, 2024 @ 7:05am

Weapon quality now plays a bigger role in determining how much damage and armor penetration fired projectiles have.

Update: 25 Dec, 2024 @ 7:18am

Tweaked some patches.

Update: 25 Dec, 2024 @ 6:43am

Reduced the recoil stats of pistols to make them far more usable at lower shooting skill levels.
Reworked the shooting skill weapon accuracy curve.

Update: 14 Dec, 2024 @ 7:05pm

Tweaked some patches related to stack sizes.

Update: 10 Dec, 2024 @ 3:31pm

Fixed some grenades recipes requiring the wrong amount of ingredients.

Update: 4 Dec, 2024 @ 3:10am

Added the mounted charge rocket launcher.

Update: 19 Nov, 2024 @ 4:51pm

Rebalanced the new charged rocket recipes.

Update: 2 Nov, 2024 @ 9:27pm

Added a new research project for manned weapons from the base mod.
Reduced the research cost of foam turrets.

Update: 31 Oct, 2024 @ 12:00pm

Tribal gunners can now rarely be found using makeshift weapons from VWE - Makeshift instead of muskets and flintlocks.

Update: 30 Oct, 2024 @ 1:18pm

Updated the maximum stack size of flares.