The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Passive Skill Trees (Repentance)
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Update: 24 Jul @ 12:01pm

1.3.8:
- Added localization support for the total modifiers screen, and reworked how it fetches descriptions internally.
- Modified T. Lost's "Death's Trial" nodes. These can now only trigger at or past the 4th floor you enter, your items are no longer removed, and death receives 66% less damage.
- Increased total chance to trigger T. Lost's "Death's Trial".
- T. Lost's "Deferred Aegis" node is now located behind the Holy Card Luck node cluster. You might need to reallocate it.
- Fixed T. Lost's "Death's Trial" sometimes failing to complete properly, spawning death again in other rooms.
- Fixed Azazel's "Demonic Ambition" granting Goat Head while having 2 black hearts or more, instead of 4+.

Update: 16 Jul @ 10:28am

1.3.7:
- Fixed various missing names/descriptions throughout the UI + localization tweaks.

Update: 11 Jul @ 8:25am

1.3.6:
- Fixed effects that spawn wisps when using active items being able to trigger from repeated-use actives such as Notched Axe.

Update: 5 Jul @ 8:26am

1.3.5:
- Compatibility for the Devoid: Apollyon Rework mod. Void should now trigger related effects properly with it.
- Added a new "Artifact Energy Limiter" node in the sidereal tree which stops artifacts from triggering if there are no monsters in the room while allocated.
- Individual obol drops in expeditions now have a quantity limit, which increases the deeper the expedition and whether it's uber.
- Deep-Space tree's "Uber Obols Found" nodes now grant +2% obols found in uber expeditions (from 5%).
- Crimson Convergence's buffs now have an 'effective core count' that is used instead of the full amount from the character.
This effective core count starts at 30, increases by 1 for every 2 normal expedition depths unlocked, and by 2 for every uber expedition depth unlocked.
- The "Bloodshield" Crimson Convergence buff now grants 0.05 seconds of invulnerability per crimson starcore (from 0.1).
- The "Starstruck" Crimson Convergence buff now grants +2% obols found per crimson starcore (from 3%).
- Increased base obol prices for Obscure Bazaar items.
- Uber expeditions' implicit obol increase is now 15% (from 25%).
- Monster HP modifiers no longer get reduced effectiveness on floors 3 and 4 in uber expeditions.
- Fixed many post-damage effects (especially weapons') that depended on the player being the source not triggering.
- Fixed additional requirements not showing up on node descriptions, such as obol costs.
- Fixed Berserk's charge getting reset when entering a new room.
- Fixed T. Samson's "Violent Marauder" resetting Suplex's cooldown when entering a new room even while berserk.
- Fixed T. Samson's "Absolute Rage" initially removing Berserk right after starting a run.

Update: 4 Jul @ 8:46pm

1.3.4:
- Opening the tree in-game without pausing now requires enabling an option for it with Mod Config Menu (keyboard), and is no longer possible on controller due to keybind conflicts.

Update: 4 Jul @ 2:05pm

1.3.3:
- Internal support for internationalization (translation of UI to other languages). Currently supported languages: English (default), Spanish. Let me know if there are missing strings or numbers anywhere in the UI.
- Added a Mod Config Menu option to force english localization for the mod regardless of the game's language setting.
- Added compatibility for various mod hidden characters, and Joseph mod items.
- Adjusted how pausing is handled while viewing the tree screen in-game, potentially preventing crashes or other weird issues while using it.
- The tree screen no longer requires pausing to open in-game, and will pause the game in the background while open.
- Protected various effects from looping while in the mineshaft chase sequence, such as those involving items added as innate effects.
- Potential fix for occasional nil value error when dealing damage under specific circumstances.
- Fixed uber expedition entropy modifier 'Take longer than 10 seconds to clear a regular room past floor 4' applying from the first floor regardless.
- Fixed Infectious Meridion being un-switchable and having no on-hover descriptions on the status effects.
- Fixed Boon of the Meek Giants (expeditions) causing bosses to have 1 HP or less.

Update: 25 Apr @ 9:43am

1.3.2:
- Added toggle key hint to the 'Tree effects disabled' warning.

Update: 23 Apr @ 11:25am

1.3.1:
- Added compatibility for items/entities from the Foks' Booster Pack mod, and Reverie: MGO's latest update.
- Eden's "Starblessed" node now only rolls passive items.
- T. Apollyon's "Great Devourer" no longer guarantees electrified locust tears while "Electrified Swarm" is allocated.
- T. Apollyon's locust tears no longer gain spectral or piercing if the tear is electrified.
- T. Apollyon's locust tears are now fired once towards the closest enemy instead of all nearby enemies to the locust.
- Uber Expedition runs now gain an implicit +20% xp gain and +25% obols found.
- Made the reduction applied to monster HP modifiers in earlier floors more significant:
> First floor: 30% effective (from 50%)
> Second floor: 50% effective (from 75%)
> Third floor: 75% effective (from 100%)
> Fourth floor: 90% effective (from 100%)
- Monsters with 1 base HP or less no longer receive HP modifiers.
- Fixed early monster HP mod effectiveness reduction not applying to the first floor's alt floors.
- Fixed monster HP initialization potentially adding more HP continuously if it was somehow ran repeatedly.

Update: 15 Apr @ 10:24am

1.3.0:
- Added compatibility for items/entities from the Pudding and Wakaba mod. (thanks wookywok!)
- Made slight performance optimizations to internal utility functions and entity data storage, on-hit and on-death functions.
- Black hole damage ticks no longer trigger on-hit effects.
- Effects that can duplicate spawned pickups no longer affect golden pickups.
- Made adjustments to Uber Expeditions (most of these will apply to newly generated expeditions):
> Order nodes are now far more common, and these remove entropy modifiers from affected nodes.
> Order nodes now contain 2 random objectives that grant order when completed while the node is selected.
> Many order node objectives are repeatable within the run up to a maximum.
> Increased the chance for normal nodes to roll a Crimson Starcore as a completion reward.
- Switching selected expedition nodes now costs no global SP and 5 respecs for regular expeditions, increasing up to 30 as you go deeper. For ubers, the cost is now 1 global SP, 50 respecs and 100 obols, the latter increasing up to 300 as you go deeper.
- Expedition 'Curse of Ephemeral Pieces' now causes non-vanishing pickups to vanish after 10 seconds (from 4), 8 seconds past depth 10 (from 3), and 6 seconds past depth 25 (from 2).
- The 'Bring The Order' Deep-Space tree node now grants 50 order at the beginning of an uber expedition (from 15), requires 30 order to prevent attempts subtraction (from 10), and gives -0.03 luck per order (from -0.05).
- Added a set of help screen pages for Uber Expeditions.
- Fixed Core Crimson nodes displaying the wrong node images for modded character nodes.
- Fixed Uber Expedition entropy modifier 'Acquire passive items while having at least 12 passive items' triggering when collecting progression items.
- Fixed Expedition objectives 'Clear floor without taking damage more than once/twice' potentially not triggering after taking damage once.
- Fixed Azazel's "Early Bird" node not being applied on run start.

Update: 9 Apr @ 2:58pm

1.2.10:
- Potential fix for game freeze when completing an expedition node requiring you to gain xp that rewarded xp on completion, while having queued nodes ahead.