Mindustry

Mindustry

New Horizon Mod
Showing 1-7 of 7 entries
Update: 6 Feb @ 12:03am

0.5.8 UPDATE
This update focus on many new transport with the most unique visual design in mindustry and rework of Destruction

HARD LIGHT RAIL
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works as a normal conveyor with 15/s speed, but it can click to change whether this accepts side input(like armored conveyor)

RAIL ROUTER & RAIL MERGER
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works same as erekir's router design, the router accepts one input and has 3 output
the merger has 3 input but only one output
both of them can configured an item

RAIL JUNCTION
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just a junction

RAIL GATE
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works as overflow gate, when clicked it turns to underflow gate

RAIL BRIDGE
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can connect in a circle but accepts 2 input bridge at most

RAIL UNLOADER
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works same as erekir's unloader, but when selected to a specific item it increased its speed

LIQUID BRIDGE
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same as rail bridge

LIQUID UNLOADER
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same as rail unloader but needs to select the liquid to work

DESTRUCTION REWORK & RESPRITE
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the weapon has replaced to 2 pair gauss cannon, greatly increased its speed
and get a special passive abality: the longer it shoots, the faster it shoots
and sprite credits to @Kyrusis

Update: 12 Jan @ 10:03pm

bug fixes

Update: 11 Jan @ 5:46am

0.5.7 NEW CONTENT

This update feathering some unique factories that are non-square, aiming to bring some much more interesting designs, schemes and so on
Flux Phaser
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3 * 5 crafter, with zeta and silicon as input, phase fabric as output
Hyper Zeta Factory
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2 * 4 crafter, require thorium and zeta fluid for mass zeta production
Glass Quantifier
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3 * 3 L-Shaped crafter, input sand and quantum.
some bug fixes
some improvements
and so on

最新最热非正方形建筑:
大布厂 大z厂 大玻璃厂

Update: 24 Nov, 2024 @ 8:09pm

0.5.4
添加了一些非常创新的实验性物流组件(沙盒专属 Bug有点多虽说())
和一些新的类自适应墙的新墙
一些fix和优化,视觉效果调整
还有BE适配 可以的话帮忙测试看看BE能不能稳定运行

Update: 9 Oct, 2024 @ 12:33am

0.5.3
新钻机 新钻机附属模块
用于地形的新玩具
一些其他零零碎碎的修复和改进
0.5.3.2
靠恁娘给恁rebalance了一下矿机数据
恁妈的怎么这么离谱

Update: 5 Sep, 2024 @ 10:58am

Update: 13 Aug, 2024 @ 9:51am

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