Europa Universalis IV

Europa Universalis IV

ADMC + Expanded Missions
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Update: 27 Dec, 2024 @ 7:07am

v1.1 (Basic Compatibility)
######Amldihr######
###Missions
All starting missions now require that you core, resettle and rebuild Amldihr (4119), like all the other MTs in ADMC.

#I01_restore_our_economy
Changed the advisers generated by the mission to be ROOT culture and religion.

#I01_archivists_guild & I01_mint_ancestral_coins
Removed the effect of removing old dwarven rail, so these provinces can now still restore the rails.

The following missions, now check for ROOT tag rather than I01 (amhildir) where relevant so they can have effects for other tags:
#I01_green
#I01_noble_hold
#I01_bulwark_of_the_north/amldihr.104

#I01_remove_the_leeches
Changed effect format to be area based for easier reading.

#I01_an_empire/amldihr.106
Changed localisation to indicate which option keeps your current government reforms.

#I01_offense_or_defense/amldihr.107
Increased potential no. of TGs which can be switched to salt.

#I01_foot_of_the_anvil
Changed effect format to be area based for easier reading and to effect all of yyl_moitsa_deep_area.

#I01_the_southern_alliance
Changed province modifier to be permanent, so that if completed when the province is owned by a vassal the modifier is kept on integration.

#I01_cannon_a_day/amldihr.109
Changed effect format to be area based for easier reading.

#I01_harmonious_agreement/amldihr.114
Changed effect format to be area based for easier reading.

#I01_keeps_the_gobs_away
Changed effect format to be less laggy.


#######Krakdhumvror#######
###Missions
All starting missions now require that you core, resettle and rebuild Krakdhumvror (4208), like all the other MTs in ADMC.

The culture requirements of the following missions now ask for primary culture instead of specifically Quartz Dwarf:
#krak_frozen_wastes
#krak_clip_wings

#I02_no_lords_no_masters/krakdhumvror.8
Sack of Haraz Ordlhum now has an option to avoid sacking.

#I02_sack_of_amldihr/krakdhumvror.9
Sack of Amldihr now has an option to avoid sacking.

#krak_great_fortress
Hul Jorkad will switch to fungi from more trade goods (only gold and mithril now prevent this).

#I02_an_empire_befitting_an_ice_dwarf/krakdhumvror.12
You are no longer forced into changing your name or primary culture to Quartz Empire/Dwarf.

#krak_basic_logistics
Fixed location of road building from Shvartrdigok(6196) to Vrotundyn(6287).

#krak_surroundings
Updated discovery effects to account for new added provinces, and slightly expanded their scope and extended associated claims.

#krak_refocus_pass
Trade goods of Hidden Respite area won't be changed by the 'refocus the pass' mission (for compatibility with Orlazam-az-dihr MT.

#krak_frozen_throne
Reduced development loss from each hold contributing development in the 'frozen throne' mission, to make it less of a complete negative. (TODO update localisation to match this)

#krak_different_approach
Provided a new event with an option to avoid decolonising the gladeway provinces in the 'different approach' mission, to provide compatibility with other MTs which need you conquer the deepwoods.

#I02_plains_dwarves
Changed 'forest dwarf' mission to not change trade goods of Gold, Damestear or Tropical Wood for compatibility with Dur Vazhatun and other MTs. The trigger now also requires 10 provinces without these TGs.

###Disaster
#flavor_krak.99
Changed event at end of the disaster to only change your ruler/government reform if you are playing as Krakdhumvror.

Update: 16 Aug, 2024 @ 12:47pm

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