Easy Red 2

Easy Red 2

Assault Into Hell - Peleliu [Mission]
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Update: 7 Jul @ 4:13pm

- Changed player spawns back to first and second wave.

- Removed at gun pillbox on the beach.

- Adjusted spawn counts.

Update: 9 Jun @ 4:41am

- Player spawns in the third wave from the LSTs, emulating the pacific's peleliu landing sequence.

- increased timing on the simulated naval barrage

- removed some ai once infantry beach spawns

- added forward spawns for lazy people in landing phase

Update: 4 Jun @ 4:01am

Update: 3 Jun @ 4:49pm

Update: 3 Jun @ 4:34pm

Update: 3 May @ 5:44am

Update: 1 May @ 4:17am

- fixed lua error that was occuring on snipers

Update: 1 May @ 3:47am

- Added scripted artillery that follows the player in their LVT

- Added a scripted explosion on an LVT (watch the left side of the screen as youre heading in)

- Japanese on emplacements at the beach will no longer run away once shot/suppressed

- scripted Japanese snipers on platforms

- Added the LVT2(A) 37mm AmTank

- Increased the amount of LVT 2's

- Changed Orange Beach to one large obj instead of two mediums to improve gameplay and AI behaviour.

- Adjusted Japanese Uniforms.

Update: 25 Mar @ 7:36am

Update: 5 Feb @ 10:22am

- Removed flak imitation mod.

- Removed two 47mm bunkers.

- Added rocket artillery to simulate LCL Gunbooats.

- Removed some lvt props for performance.