Call of Duty: Black Ops III

Call of Duty: Black Ops III

KARMA REZORT
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Update: 23 Aug, 2024 @ 2:45pm

> Minor bug fixes

Update: 23 Aug, 2024 @ 12:03pm

> Fixed spawn issue

> Updated hitmarkers logic, note very noticeable in game but works MUCH smoother (Thanks to: Ronan)

> Removed barrier in club solar DJ Booth

> Added more zombies in first round

Update: 23 Aug, 2024 @ 11:02am

> Previous build, reverting to this version while we fix the spawn issue

Update: 23 Aug, 2024 @ 10:26am

> Added cold war wonderfizz in one of the bathroom stall's near arcade (Thanks to: Dobby)

> Buffed AN94 mastery

> Buffed Hamr, and hamr first pap variant

> Added ability to deposit wingsuit, allowing someone else to grab it

> Rewamped collision in studio cave, removed option for zombies to traverse between diner and cave

> Golden teddy bear mystery box price adjusted from 25 > 100

> Lowered spawn distance for volumetric FX for both club and concert

> Purple wonder weapon:, now has higher chance to rebounce, also will turn at steeper angles now

> Purple wonder weapon: reduced chance of spawning a dynamic light FX on zombie that it would kill (from 100% to 50%)

> Trishot wonder weapon: has higher steering accel when controlled by player (while following players mouse)

> Trishot wonder weapon: Reduced amount of particles in the explosion FX

> Amount of zombies that spawn in first round has been reduced to: 4 x amount of players

> Further improvements to collision

Update: 22 Aug, 2024 @ 9:21am

> Fixed hellstorm downing a player

> Fixed multiple spots in which player could get out of bounds using wingsuit

> Gobblegum will now allow you to spin 3 times before having to wait for next round

> Multiple people can now claim AAT arcade challenge

> Fixed long wait for zombies to spawn in at first round

> Decreased amount of volumetrics inside the club, hopefully this will increase perfomance

> Removed S12 from the box

Update: 21 Aug, 2024 @ 12:10pm

Initial release