Garry's Mod

Garry's Mod

TotalChaos' Sumotori Dreams Pack [PLAYERMODELS + NPCS]
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Update: 6 Sep, 2024 @ 3:18pm

Update V1.0.2
Second update! Only minor code fixes for the most part.

Fixes:
-Fixed one of the NPCs having an incorrect max value for skin randomization (was 0-6, should have been 0-5).
-Fixed one of the NPCs not having skin randomization at all.

Removals:
-Removed a secret from most NPCs, except for one.
Hint: "Matt".

Known bugs:
Same as last update. I have yet to try this addon without Draconic Base, because I'm lazy.

Other notes:
I don't know how else to set up skin randomization than the way I have it now (it randomizes each time the addon/map loads), but it doesn't really matter. You can just set the NPC's skin to whatever you want with the context menu, anyway.

Update: 29 Aug, 2024 @ 6:27pm

Update V1.0.1
First update! Minor changes right now, mostly focused on reducing file size and making the ragdolls look a bit better.

Changes:
-Reduced the black outlines on the diamonds for Blue, Grey, and Green.
-The phong fresnel ranges now use Team Fortress 2 mercenary values, though as far as I can tell from my testing it's not that noticeable.
-The ragdolls' weights are now accurate to Valve's ragdolls (I messed up before). But they're also slightly heavier than Valve's ragdolls, meaning they'll fall faster.

Removals:
-Removed a bunch of unused textures. This reduces the addon's overall file size, thus making it download faster.

Known bugs:
-Playermodel coloring might be too intense on the envmaps, and as a result, inconsistent with the other skins. They might glow in the dark, too (which is the whole reason why this addon has Draconic Base support, to fix the glowing issue).

Other notes:
I'm too lazy to pose these guys again to show off this update, so you lot make art with them and I'll post your creations on the addon's page if they look good!

Update: 28 Aug, 2024 @ 6:59am

First release.