Total War: WARHAMMER III

Total War: WARHAMMER III

The Dark Lands Campaign
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Update: 9 Jul @ 11:57am

Version 1.10

  • Enabled the new item fusing script
  • Added new custom mixer factions

Update: 28 May @ 7:55am

Version 1.9

  • Added new mixer factions to start_pos
  • Make sure you've updated Mixer to the latest version

Update: 5 Apr @ 4:17am

Version 1.8

  • Added the new custom mixer factions
  • Ensure Mixer is updated before reporting any bugs...

Update: 29 Mar @ 9:31pm

Version 1.7

  • Fixed custom mixer faction tech trees

Update: 29 Mar @ 7:21am

Version 1.6

  • Fixed victory conditions

Update: 27 Mar @ 10:53pm

Version 1.5

  • Updated Katarin and Kostaltyn's victory conditions to match vanilla IE

Update: 26 Mar @ 2:50pm

Version 1.4

  • Updated for game version 6.1
  • Enabled the new kislev and tzeentch script stuff
  • Added new mixer custom factions and cultures
  • Reordered mixer custom factions in the start_pos so they are nicer and corrected some mistakes
  • Added that new faction wh3_main_ogre_stoneshatter, not actually playable
  • Reworked the victory_conditions script set-up. It now modifies the "main" script which is in the main TOW mod's .pack
  • Endgames should be fixed, probably

Update: 10 Mar @ 9:57am

Version 1.3

  • Added Black Dwarf's Forge script

Update: 8 Mar @ 2:38am

Version 1.2

  • Fixed the audio_campaign_maps table

Update: 28 Feb @ 10:11pm

Version 1.1

  • Another pass at victory objectives
  • Added back in Malus's missing black ark