Total War: WARHAMMER III

Total War: WARHAMMER III

The Dark Lands Campaign
Showing 11-16 of 16 entries
< 1  >
Update: 27 Feb @ 4:13pm

Version 1.0

  • Updated victory conditions so they at least don't crash the game
  • Modified some scripting stuff, like coordinates, to match the smaller map
  • Mixer/LCCP custom factions now have unique IDs for this campaign
  • Removed some characters from the start_pos because mixer's stabbing script wasn't getting to them
  • Gave Changeling a starting cult, just to match expectations and avoid script errors (no, he is not playable)

Update: 26 Feb @ 3:31pm

Updated (ruins saved games)

  • Map files and pathfinding updated to match main mod's stuff
  • Start pos updated to match main mod's stuff
  • Campaign scripting taken care of
  • Frontend scripting updated

Update: 30 Aug, 2024 @ 4:16pm

Chd and cathay caravans updated

Update: 30 Aug, 2024 @ 2:48am

Updated map overlay.

Update: 29 Aug, 2024 @ 9:14pm

Fixed scripting a little.

Update: 29 Aug, 2024 @ 1:57am

Initial upload