Slay the Spire

Slay the Spire

EB-48G Hraesvelgr
Showing 1-10 of 19 entries
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Update: 21 Jun @ 8:10am

Bug fix

Bug fix: graphite bomb

Thank you for reporting

Update: 20 May @ 4:47am

1 error fixed.

Update: 16 May @ 8:29pm

v2.1.0 update

Adjust some cards.
Replace one card image.

Adjust one balance modifier in the mod config.

Bug fix for airstrike preparation

Thank you for playing!

Update: 22 Feb @ 11:02pm

2.0.0 update

Rework some cards.
Replace some card images.

Update character model.

Improve some vfx logic.

Adjust tracker's moves

Remove a lot of dummy data.

If there are problem, then let me know.

Thank you for playing!

Update: 8 Jan @ 12:19am

v1.2.2 update

Visual Update
Improve the beam port aiming logic.
Adjust VFX for some cards.

Balance Update
1 relic adjusted.
3 card adjusted.

Monster
Tracker has more moves now.

Thank you for playing!

Update: 21 Dec, 2024 @ 1:19am

Update: 21 Dec, 2024 @ 12:48am

Bug fixed: Barrel roll

Update: 21 Dec, 2024 @ 12:25am

v1.2.1 update

The bug with the tracker event fixed.

Thank you for playing!

Update: 20 Dec, 2024 @ 9:13pm

v1.2.0 update

Visual Update

Improve the logic for motions of preparing shooting beam ports.

Replace the rest place image.

Replace the workshop image.


New event

A new event for Hraesvelgr added at beyond.


Card update
A lot of cards adjusted including bug fixes.


Thank You for Playing!
And if there are any problem, please let me know

Update: 4 Oct, 2024 @ 1:58am

v1.1.4 update

Balance Patch
Micro Diameter Bomb: 4(5) × 6 damage, exhaust -> 4 × 5(6) damage
Beam Maximum Charge: Exhaust -> Non-exhaust
ROC AAM : Required block 10 -> 5


Balance Modifier
(Easy mode option): Skip the first turn of the act 1 elites.
(Hard mode option): Exclude Sadistic nature from colorless card pool.

Thank you for playing!