Project Zomboid

Project Zomboid

Every Missing Vanilla Food Static Model
Showing 1-7 of 7 entries
Update: 24 Oct, 2024 @ 9:01pm

1.06
  • Improvements of some/most edible item static model implemented in the base game.

  • Again, minor modifications on certain meshes (scale, position, associated texture)

  • More EatType have been changed for better immersion (ex:Chips, Cereal, Cocoa Powder are now more enjoyable to eat)

  • 2 textures added (Lime and GriddlePanFriedVegetables(this one to prevent other mods overwriting the vanilla texture))

Update: 30 Sep, 2024 @ 9:01pm

1.05
  • Introduced a World Model and a Texture to fix the Roast looking like a Stir Fry when placed in the world, along with the respective Static Model.

  • Every Cooking Pot (Water, Soup, Stew, Pasta, Rice) now has a static model that matches its World Model and Icon instead of a generic empty one.

  • Some minor changes on various meshes.

  • Workshop preview(thumbnail) updated.

Update: 23 Sep, 2024 @ 1:15pm

1.04
  • Adds the drainable Plastic Cup, Tumbler, and Wine Glass.

  • More EatType added/changed for better immersion.

  • Fix the Peanut Butter, Jam, Marmalade, Marinara, and Ice Cream looking silly when not eaten with a utensil.

  • Fix the milk texture so that it matches the world model (vanilla issue).

Update: 17 Sep, 2024 @ 9:21pm

1.03
  • Some foods now have a drinking animation and sound for better immersion.

  • More items can be eaten with a fork. (Peanut Butter, Jam, Marmalade, Marinara and Ice Cream looks silly for now if they are not eaten with utensil. It bothers me. I will change it. Sorry about it.)

Update: 6 Sep, 2024 @ 10:18pm

1.02
  • More modifications on certain meshes (scale, position). I want them to be perfect.

  • More EatType added. Example: Eating from pan is now possible with a fork.

Update: 4 Sep, 2024 @ 7:03pm

1.01
  • Minor modifications on certain meshes (scale, position, associated texture)

  • Adds an EatType to some items for better animation when eating (more to come)

  • Mushrooms now each have a model that matches their icon instead of a generic one (and is in accordance with the "All Mushroom Models!" mod)

Update: 31 Aug, 2024 @ 9:01pm

1.0
  • Release