Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Azic's Shipyard: Engine Selection
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Update: 26 Jul @ 4:06am

Made the roof glow for the nacell parts longer

Update: 19 Jul @ 11:17am

Nacell Power Cores!

Update: 17 Jul @ 4:02pm

Fixed image reference in the LFDs. Go Ludicrus speed!

Update: 16 Jul @ 5:50pm

Nacells are here! Make your field drives more useful!

Update: 8 Feb @ 11:22am

Extension system fix for front to back no longer mattering has been implimented

Update: 12 Jan @ 2:42am

Did a further update to the LFDs for more stable jumping

Update: 11 Jan @ 12:30pm

Boost toggle for the hyperium consuming part of the field drives.
Also, a special hyperium consumer for the large field drives that convers the hyperium put in directly into a separate fuel just for hyper-jumping. This solves an issue I've been seeing with ships that have the LFDs freaking out when trying to jump to a new system

Update: 30 Nov, 2024 @ 7:38am

Fixed the directional requirement of the Large Field drive.

Update: 28 Nov, 2024 @ 9:58am

Some QoL on making sure the part aligns with the crewed large reactors to maximize power bonus to speed.
Also, redid the part with a walkway like the storage introduced into the base mod so that crew can walk from one side to the other and hopefully reduce/remove some pathfinding issues. The addition was done in a way to preserve existing door placement while adding 4 more door spots

Update: 3 Nov, 2024 @ 2:15pm

More the the stats have been added.