MADNESS: Project Nexus

MADNESS: Project Nexus

XO's Weapons and other Items
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Update: 31 May @ 9:29pm

- Added "Skull_Crushers_N", includes a variant with a scrolling texture. Old model still available but won't be represented in quartermaster

- Adjusted "Spiral" shaders to show up in the character menu

Update: 21 May @ 9:16pm

Minor fix for M2-C Casings

Update: 19 May @ 6:50pm

XM-80:
- Minor changes to stats
- Added Grips attachments that integrate better with the standard Barrel
- Added "XM-80-CG" comes with an integrated grip, changes to the model include a longer receiver to address issues breach object, and a larger mag release

Update: 17 May @ 7:20pm

Added "Xm_80" and "XM_80_C"
- 2 bases
- 2 barrels
- 2 mags
- A new firing sound
- 1 extension/bayonet
M2:
-Altered stats and value
-Changed names of Objref and Madcard. both of which have been given the "M2_C" designation for Carbine

Update: 26 Apr @ 11:31pm

Fixed issues with "Officer Sword S"

Update: 25 Apr @ 11:24pm

-Fixed issues with B_Extensions
-Adjusted Addongroups
-Added "Micro_Laser" and an (S) Variant

Update: 20 Apr @ 1:59am

Added firing sounds for "R_Carbine"

Update: 19 Apr @ 10:02pm

Added "Revolver Carbine":
- 1 Base
- 1 barrel
- 1 mag
- Several Stock Variants, Standard, W/Ammo Carrier: on each side and double sided
- New Projectile "R_Carbine_Projectile"
- New Casing "R_Carbine_Casing"
Along with several things WIP

Update: 19 Apr @ 8:37pm

Update: 24 Mar @ 12:55pm

Note: Some of these may or may not be listed in the update log
BB_SMG:
- Added a base with an additional rail
- Added Drum Mag
- Added "Laser" as Extensions
- Added 2 stocks: Sliding and Crooked
- Fixed potential issues with sounds
- Text: Renamed, added, and fixed a few things
- Removed some redundancy